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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCPS-15056<br />SCKA-20011 <small>(Korea)</small><br />SCPS-19302 <small>(PlayStation 2 the Best)</small><br />SCPS-19317 <small>(PlayStation 2 the Best Reprint)</small> | |serialsNTSCJ = SCPS-15056<br />SCKA-20011 <small>(Korea)</small><br />SCPS-19302 <small>(PlayStation 2 the Best)</small><br />SCPS-19317 <small>(PlayStation 2 the Best Reprint)</small><br />SCAJ-20052 <small>(Asia)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = December 11, 2003<br />February 19, 2004 <small>(Korea)</small><br />July 8, 2004 <small>(PlayStation 2 the Best)</small><br />February 22, 2005 <small>(BigHit, Korea)</small><br />November 2, 2005 <small>(PlayStation 2 the Best Reprint)</small> | |releasedateNTSCJ = December 11, 2003<br />February 19, 2004 <small>(Korea)</small><br />July 8, 2004 <small>(PlayStation 2 the Best)</small><br />February 22, 2005 <small>(BigHit, Korea)</small><br />November 2, 2005 <small>(PlayStation 2 the Best Reprint)</small> | ||
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|Description=During the level completion cut-scene you can only hear the audio while the screen remains black. The game crashes after the cut-scene. | |Description=During the level completion cut-scene you can only hear the audio while the screen remains black. The game crashes after the cut-scene. | ||
|Workaround=Go to Config > Emulation Settings > Game Fixes > Enable manual game fixes > enable 'EE timing hack'. See [https://github.com/PCSX2/pcsx2/issues/964 this GitHub issue]. | |Workaround=Go to Config > Emulation Settings > Game Fixes > Enable manual game fixes > enable 'EE timing hack'. See [https://github.com/PCSX2/pcsx2/issues/964 this GitHub issue]. | ||
}} | |||
{{Issue | |||
|IssueName=Game slows down after a cut-scene | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=After certain cut-scenes (e.g. the final Siberius cut-scene) the game will slow down to 50% normal speed. | |||
|Workaround=Restart PCSX2. Saving works correctly when running at 50% speed. | |||
}} | }} | ||
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|Description=Many textures are broken until you stand close to objects due to GSdx not supporting mip-mapping in Hardware mode. | |Description=Many textures are broken until you stand close to objects due to GSdx not supporting mip-mapping in Hardware mode. | ||
|Workaround=Mipmapping is automatically enabled for this game in recent PCSX2 v.1.5.0 development builds. For earlier v1.5.0 builds go to Config > Video (GS) > Plugin Settings, and manually set '''Mipmapping''' to "'''Basic (Fast)'''". Or switch to Software mode by setting Renderer to any of the "(Software)" options. | |Workaround=Mipmapping is automatically enabled for this game in recent PCSX2 v.1.5.0 development builds. For earlier v1.5.0 builds go to Config > Video (GS) > Plugin Settings, and manually set '''Mipmapping''' to "'''Basic (Fast)'''". Or switch to Software mode by setting Renderer to any of the "(Software)" options. | ||
}} | }} | ||
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|Workaround= For now, use save states and the Decoy Glove weapon to identify and avoid the affected enemies. | |Workaround= For now, use save states and the Decoy Glove weapon to identify and avoid the affected enemies. | ||
}} | }} | ||
== Gameplay Screenshots == | == Gameplay Screenshots == | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> |