Ratchet & Clank: Difference between revisions
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Various grammar fixes
Karasuhebi (talk | contribs) m (→Known Issues: GDSX (lol) -> GSdx) |
Karasuhebi (talk | contribs) m (Various grammar fixes) |
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|GPU=MSI GTX 470 Hawk @ 758 core | |GPU=MSI GTX 470 Hawk @ 758 core | ||
|Revision=r4600 | |Revision=r4600 | ||
|Graphics= | |Graphics=GSdx r4643 0.1.16 | ||
|Sound= | |Sound= | ||
* SPU2-X r4600m 1.4.0 | * SPU2-X r4600m 1.4.0 | ||
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|Comments=BIOS: scph70004, | |Comments=BIOS: scph70004, | ||
* Fully playable aside from garbage textures and models at a small distance. | * Fully playable aside from garbage textures and models at a small distance. | ||
* The wierd colored models can be fixed by setting | * The wierd colored models can be fixed by setting GSdx to software mode, the FPS will suffer a huge hit. | ||
* Can be slightly GPU heavy at parts where a lot is on-screen. | * Can be slightly GPU heavy at parts where a lot is on-screen. | ||
|Tester=Lagahan | |Tester=Lagahan | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 3770K @ 3.50Ghz | |CPU=Intel Core i7-3770K @ 3.50Ghz | ||
|GPU=Nvidia Geforce GTX 670 (2GB) | |GPU=Nvidia Geforce GTX 670 (2GB) | ||
|Revision=1.0.0 | |Revision=1.0.0 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.8GHz | ||
|GPU=Nvidia GTX 570 1368MB | |GPU=Nvidia GTX 570 1368MB | ||
|Revision=1.1.0 r5829 | |Revision=1.1.0 r5829 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
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|Region=? | |Region=? | ||
|OS=? | |OS=? | ||
|CPU=3770k @ 4. | |CPU=Intel Core i7-3770k @ 4.5GHz | ||
|GPU=R9 290X | |GPU=AMD Radeon R9 290X | ||
|Revision=1.2.1 | |Revision=1.2.1 | ||
|Graphics= | |Graphics=GSdx 1.2.1 | ||
|Sound= | |Sound= | ||
* SPU2-X 1.2.1 | * SPU2-X 1.2.1 | ||
|Comments=If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using | |Comments=If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using version 1.2.1 | ||
|Tester=OmegaNull | |Tester=OmegaNull | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 | |OS=Windows 7 | ||
|CPU=i5 460M @2.53GHz | |CPU=Intel Core i5-460M @ 2.53GHz | ||
|GPU=ATI Mobility Radeon HD 5650 | |GPU=ATI Mobility Radeon HD 5650 | ||
|Revision=1.3.0-20140805121745 | |Revision=1.3.0-20140805121745 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound=SPU2-X | |Sound=SPU2-X | ||
|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Ran at playable speeds with lag when there are a lot of on screen elements. | |Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Ran at playable speeds with lag when there are a lot of on screen elements. | ||
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|OS=Windows 8.1 | |OS=Windows 8.1 | ||
|CPU=AMD A8 6600K @ 4.4GHz | |CPU=AMD A8 6600K @ 4.4GHz | ||
|GPU=AMD Sapphire | |GPU=AMD Sapphire R9 270X | ||
|Revision=1.3.0 | |Revision=1.3.0 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound=SPU2-X | |Sound=SPU2-X | ||
|Comments=Used almost all recommended speedhacks, EE cyclerate 1, and VU stealing 1. Ran great, I found it better with EE cyclerate set to 1. (Notice done in Software mode) | |Comments=Used almost all recommended speedhacks, EE cyclerate 1, and VU stealing 1. Ran great, I found it better with EE cyclerate set to 1. (Notice done in Software mode) |