Ratchet & Clank: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
mNo edit summary
(7 intermediate revisions by 5 users not shown)
Line 6: Line 6:
|genre            = Action, Platformer
|genre            = Action, Platformer
|wikipedia        = [https://en.wikipedia.org/wiki/Ratchet_%26_Clank_(2002_video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Ratchet_%26_Clank_(2002_video_game) Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561107-ratchet-and-clank Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/561107-ratchet-and-clank Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ratchet-clank Metacritic]|88/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ratchet-clank Metacritic]|88/100}}
|gameinfo          = Ratchet and Clank team up to save the world from the evil Drek, the leader of a dead planet who drains resources all over the universe.  As you progress from one alien planet to the next, you'll find or purchase over 36 weapons and gadgets, including a wrench, bomb glove, grappling hook, cannon, machine gun, and rocket launcher.  Think about it--you can choose from burning, bombing, exploding or obliterating your enemies.  So go ahead, blow it all up.<br />
|gameinfo          = Ratchet and Clank team up to save the world from the evil Drek, the leader of a dead planet who drains resources all over the universe.  As you progress from one alien planet to the next, you'll find or purchase over 36 weapons and gadgets, including a wrench, bomb glove, grappling hook, cannon, machine gun, and rocket launcher.  Think about it--you can choose from burning, bombing, exploding or obliterating your enemies.  So go ahead, blow it all up.<br />
Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.
Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.
Line 31: Line 31:
|releasedateNTSCU  = November 4, 2002<br />November 4, 2003 <small>(Greatest Hits)</small>
|releasedateNTSCU  = November 4, 2002<br />November 4, 2003 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
Line 353: Line 353:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10
|OS=Windows 10
|CPU=i9 10900k
|CPU=Intel Core i9 10900K
|GPU=Geforce RTX 3070ti
|GPU=NVIDIA GeForce RTX 3070 Ti
|Revision=1.7.2900
|Revision=1.7.2900
|Graphics=GSdx
|Graphics=GSdx
Line 360: Line 360:
|Comments= I just beat this game with zero game breaking issues. There were some very minor flickering textures and weird texture perspective warping (not sure if that's the game or PCSX2) but other than that it ran great with Vulkan renderer, EE Cycle Rate set to 180%, and MTVU enabled.   
|Comments= I just beat this game with zero game breaking issues. There were some very minor flickering textures and weird texture perspective warping (not sure if that's the game or PCSX2) but other than that it ran great with Vulkan renderer, EE Cycle Rate set to 180%, and MTVU enabled.   
|Tester=Optim
|Tester=Optim
}}
{{TestingEntry
|Status = 2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-7700HQ
|GPU=NVIDIA GeForce GTX 1060 Max-Q
|Revision= v1.7.2921
|Graphics=GSdx
|Sound=SPU2-X
|Comments=Played the game on standard settings upscaled to 1080p. Game runs terrible on 1.6.0 but almost perfectly on latest nightly. Some cutscenes randomly lag and on planet Batalia/ fort krontos the game speed keeps moving between 85% and 100% probably because of all the rain on screen.
|Tester=Tom
}}
{{TestingEntry
|Status = 2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i5-3570K @ 4.7 GHz
|GPU=NVIDIA GeForce GTX 670
|Revision= v1.7.3712 (SSE4)
<spoiler show="Settings" hide="Hide">
* MTVU: On
* Speedhacks: None
</spoiler>
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: Vulkan (Hardware)
* Internal Resolution: 3*Native
</spoiler>
|Sound=SPU2-X v2.0.0
<spoiler show="Settings" hide="Hide">
* Backend: Cubeb
* Interpolation: Gaussian
</spoiler>
|Comments=Menu backgrounds (pause screen and credits) just show mostly solid colours, and the backgrounds in the credits are cut off (the bottom half of the screen is black). There were a handful of instances of lag in Nebula G34, Rilgar, and Pokitaru, but these were so brief and infrequent that they may well have just been one-offs or microstutter, otherwise full speed. Fully playable. 
|Tester=PandoraGTX
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 394: Line 430:
The game runs smooth with almost no problems (with some light lag which is almost not noticeable). I was able to complete the whole game without any issues.
The game runs smooth with almost no problems (with some light lag which is almost not noticeable). I was able to complete the whole game without any issues.
|Tester=Programie
|Tester=Programie
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Manjaro KDE
|CPU=Intel Core i5-6500 @ 3.60 GHz
|GPU=NVIDIA GeForce GTX 1050 Ti
|Revision=1.7.2678 Nightly
|Graphics=GSdx 1.1.0 AVX2, OpenGL (Hardware)
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Game is playable, but suffers from slowdowns during gameplay.
|Tester=Zerron21
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 409: Line 460:
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Most menu backgrounds are glitched in GSdx hardware modes.
|Description=Most menu backgrounds (pause screen and credits) are glitched in GSdx hardware modes.
|Workaround=Use software mode, or ignore it (gameplay is not affected).
|Workaround=Use software mode, or ignore it (gameplay is not affected).
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
ninja
485

edits

Navigation menu