Ratchet: Deadlocked: Difference between revisions

Created issue for SW mips.
mNo edit summary
(Created issue for SW mips.)
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|Tester=Quattro55
|Tester=Quattro55
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Manjaro
|CPU=Ryzen 7 5800X
|GPU=GTX 1070
|Revision=v1.7.5660
|Graphics=Default
|Sound=Default
|Comments=Game runs at full speed with extremely few, extremely minimal graphical issues (namely SW mips occasionally messing up spherical objects). Tested predominantly on Vulkan.
|Tester=TheTechnician27
{{TestingFooter}}
{{TestingFooter}}


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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{noknown}}
{{Issue
|IssueName=Broken software mipmapping
|IsFixed=0
|IssueLevel=0
|Description=While using the software renderer, some surfaces will be incorrectly mipmapped, such as the nodes which the bots activate.
|Workaround=Use hardware mode.
|FirstTestedOn=v1.7.5600
|LastTestedOn=v1.7.5600
|GithubID=5008
}}


==Fixed Issues==
==Fixed Issues==
ninja
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