Phantasy Star Universe: Difference between revisions

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*6GB DDR3-1333
*6GB DDR3-1333
|Revision=
|Revision=
* 1.3.0-648 (GIT)
* 1.3.1-20 (GIT)
|Graphics=
|Graphics=
* GSdx 1.3.0-648 0.1.16 AVX2
* GSdx 1.3.1-20 0.1.16 SSE4
** Renderer: D3D11 HW
** Renderer: D3D11 HW
** Internal Res: 2560x1440
** Internal Res: 2560x1440
** Enable FXAA: ON
** Enable FXAA: ON
|Sound=
|Sound=
* SPU2-X 1.3.0-648
* SPU2-X 1.3.1-20
** Module: XAudio2
** Module: XAudio2
** Latency: 150ms
** Latency: 150ms
** Sync Mode: TimeStretch
** Sync Mode: TimeStretch
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive.
|Comments=BIOS: USA 2.30, Fully playable. Had one case of where I couldn't progress at Chapter 7's boss, but this was fixed by setting EE Round Mode to Positive. '''Update on this:''' Upon doing another playthrough, EE Round Mode Positive prevented the boss from staying invisible, but he ended up not moving again. But at least I could progress now, because he could be hit still.
|Tester=Ryudo
|Tester=Ryudo
}}
}}
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