PCSX2 Wiki:General Discussions

New field in the testing templates

What do you guys think of adding a new field to the testing templates for date submitted? It'd be nice to have a frame of reference for when a certain test was performed. Specially since sometimes people don't include the version of PCSX2 they're using. XD -Karasuhebi (talk) 08:07, 19 July 2015 (BST)

Should be simple to implement.
^ If we add a hidden field where this is automatically placed for a user then it'll be automatically signed with a time and date. (Like you would normally sign your chats here with 4 of those characters so your name is included.) -- Ryudo (talk) 10:17, 19 July 2015 (BST)
OK cool. Yeah let's do that. What do you think Ngng? Also I thought four tildes were to sign your name with the date and three tildes were for just the date? -Karasuhebi (talk) 20:17, 19 July 2015 (BST)
Nope. It goes like this:

~~~ = Ryudo (talk)
~~~~ = Ryudo (talk) 21:28, 19 July 2015 (BST)
~~~~~ = 21:28, 19 July 2015 (BST)

Oh OK cool. So let's see what Ngng says! :D -Karasuhebi (talk) 00:08, 20 July 2015 (BST)
I still don't understand why we need another general talk place when there's already the community portal page that should serve this purpose as good as any other page.
As for the dates, if you have in mind a separate column in testing tables I'd say that's not possible because someone would have to go through all existing cases and fill them with info manually. We have that kind of info of course (in pages history and forum messages) but who would do this crazy amount of work just to add this optional info? I admit this thought did cross my mind in the past but I put it aside as a whim (the only purpose I could think of is making it possible for the guy who played the game to wonder that another fellow played it a year ago, which is not much).
However, if you think of adding the dates in the commentary field, I'm all for it. Unfortunately we could not use any tricks here, ~~~~~ couldn't be hidden in the template or added automatically on article commit, it's up to the editor to use it. --Ngng (talk) 07:17, 20 July 2015 (BST)
Honestly, test cases where PCSX2 versions aren't given should just be removed or whatever. We can easily figure out the date from whatever version was used. If you happen to stumble upon a test case with a majority of "?" in there, and only a 'comment' then I don't even see a reason for it to be there. That's just my opinion on it though lol. And I'm not going to chase down test cases like this. But if I were to stumble on one by accident while editing a page then it wouldn't stop me from just getting rid of that entry if there's other more useful ones on that page. -- Ryudo (talk) 15:35, 20 July 2015 (BST)
Please do not remove entries when there are no more cases on that page or when they are the only "playable" entries. I've spent some of months to collect them from page histories, every entry was added and edited by hand. By the way afaik we don't have entries without PCSX2 version apart from one or two special cases, but I don't remember where or why. --Ngng (talk) 17:18, 20 July 2015 (BST)

New category for online games

Hey what do you guys think of making a new category for games with online capabilities like the SOCOM series and the Resident Evil: Outbreak series? That would make them easier to find here in the wiki. -Karasuhebi (talk) 14:27, 25 August 2015 (BST)

Any of these are playable in PCSX2 online? --Ngng (talk) 15:28, 25 August 2015 (BST)
Oh, and btw, I'll add the max number of players to all game pages pretty soon, it's not the same, but it's the only info I can get. --Ngng (talk) 18:35, 25 August 2015 (BST)
Well PCSX2 definitely has support for the ethernet adapter via the DEV9 plugin so theoretically any game that had online capabilities on the PS2 has the same capabilities in PCSX2, but it all depends on if the game servers are still up. For example, Resident Evil: Outbreak's servers are no longer online, so you can't even play the game online on a PS2 using the official servers. But there is a group of fans that made and host their own Outbreak server(s) at http://obsrv.org/ and people use PCSX2 to play Outbreak online just fine. So the long and short of it is that you have to manually check every game and see if their servers are still online. I don't see how any of this is relevant though, even if you can't play most of these games online anymore it would still be nice to have them all in a category so they are easy to find. -Karasuhebi (talk) 18:47, 25 August 2015 (BST)
Now I'm not trying to argue about relevance but I don't have this kind of information at my disposal. All I have is the maximal number of players. If you know some source or list to mark all such games (Wikipedia probably may have this kind of info), I could add a variable to infobox. Additionally we need a suitable icon for this. --Ngng (talk) 20:55, 25 August 2015 (BST)
I found this: https://en.wikipedia.org/wiki/List_of_PlayStation_2_online_games. I'm actually not a big fan of having more icons to be honest, I'd rather it just be a category at the bottom. Text is preferred over images IMO. I'm still a big advocate of keeping the wiki professional-looking. -Karasuhebi (talk) 00:20, 26 August 2015 (BST)
Okay, looks like a nice list, thanks (although probably incomplete as mostly every list in Wikipedia)! Don't worry, these games will also be added in a corresponding category, but I have to disagree with you about Wikipedia professionalism. The more I look the more I understand what harm this "free" resource has done to the free internet. But it's not a topic to discuss here, isn't it. --Ngng (talk) 06:35, 26 August 2015 (BST)

Which region's game cover to use?

From what I've seen we mostly use NTSC-U covers, but what if the NTSC-U cover is inferior? Should we go for the NTSC-J cover or the PAL cover? I would imagine if the NTSC-J and the PAL covers are basically the same, as is the case with ICO, then we use the NTSC-J cover since that the original cover. But what about when the cover from the PAL regions is different than the one from NTSC-J, as is the case with DMC3: SE? Which one do we use? -Karasuhebi (talk) 00:33, 11 September 2015 (BST)

DMC3: SE - NTSC-J cover: http://www.gamefaqs.com/ps2/930014-devil-may-cry-3-special-edition/images/box-70216

DMC3: SE - PAL cover: http://www.gamefaqs.com/ps2/930014-devil-may-cry-3-special-edition/images/box-76306

I think any cover will do (but we can put cover arts in the galleries). The infobox can only contain one cover unfortunately, no way around it. If I will get the permission from Game FAQs to use their cover arts for those titles that do not have covers, I'd instruct my bot to download the first available I guess. --Ngng (talk) 06:58, 11 September 2015 (BST)

Missing game entries

Just noticed that certain games are completely absent from the official compatibility list and the wiki itself(namely Super Robot Wars titles). Any reason why?. Vibhor (talk) 21:26, 3 April 2017 (BST)

Super Robot Wars = Super Robot Taisen (titles are usually copied from GameFAQs, no matter how wrong/incomplete the translation is).
Ah that explains it. Vibhor (talk) 22:47, 3 April 2017 (BST)
Putting aside an obvious exaggeration about wrong titles (most of the titles were possibly copied as transliterated from retail listings; at the time no "correct" translations might have even existed) we can always add AKAs, create redirects and rename the most offending titles. --Ngng (talk) 18:44, 4 April 2017 (BST)