PCSX2 Documentation/Nightmare on Floating-Point Street: Difference between revisions

Created page with "It is very hard to emulate the floating-point calculations of the R5900 FPU and the Vector Units on an x86 CPU because the Playstation 2 does not follow the IEEE standard. Mul..."
(Created page with "It is very hard to emulate the floating-point calculations of the R5900 FPU and the Vector Units on an x86 CPU because the Playstation 2 does not follow the IEEE standard. Mul...")
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