PCSX2 Documentation/Contributing To-Do List: Difference between revisions
PCSX2 Documentation/Contributing To-Do List (view source)
Revision as of 13:37, 10 February 2018
, 10 February 2018This is a really outdated list. Looks like it's older than the github list. This can probably be removed or redirected to the github list.
(Remove stuff I did, not sure why there's even a copy of the github page here, it just doubles work.) |
(This is a really outdated list. Looks like it's older than the github list. This can probably be removed or redirected to the github list.) |
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==GSdx== | ==GSdx== | ||
* Fix OpenGL. I would advice to compare dx trace vs OpenGL trace. | * Fix OpenGL. I would advice to compare dx trace vs OpenGL trace. | ||
* Test/Fix GLES3.1 (it often breaks after GL update) | * Test/Fix GLES3.1 (it often breaks after GL update) | ||
* Finish shader subroutine usage (+find a way to clean shader and avoid duplication) | * Finish shader subroutine usage (+find a way to clean shader and avoid duplication) | ||
* Finish buffer storage | * Finish buffer storage | ||
* OSD => | * OSD => Finish port to Direct3D | ||
==Debian package== | ==Debian package== |