Onimusha: Warlords: Difference between revisions
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==Known Issues== | ==Known Issues== |
Revision as of 18:12, 13 August 2014
Onimusha: Warlords | |||||||||||||||||||||||||||||||||||||||||||
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Developer(s): Capcom
Genre: Action,Adventure,Fantasy,Horror,Fighting,Puzzles
Wikipedia: http://en.wikipedia.org/wiki/Onimusha:_Warlords
Game description: As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue and avenge her. An entire legion of demon warriors stands between you and the princess, so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects, and weather, but in order to triumph, you must stay focused on your mission.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
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1.0.0 r5350 | GSDX MSVC 16.00 r5334 |
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Known Issues
See-thru Environment
- Status: Active
- Type: Minor
- Description: There is a graphics clipping problem that enables you to see characters and objects through solid matter
- Workaround: You can switch to software mode F9 and the game will be normal again.
Disappearing Enemies
- Type: Note (not an issue)
- Description: Sometimes when you engage an enemy they'll disappear but sometimes you can still hear them. This prevents you from continuing in a lot of places including boss fights.
- Workaround: Make sure your EE/IOP and VU Clamp modes are set to "Normal" and try again. (Thanks Ice Queen Zero)