Onimusha: Warlords: Difference between revisions

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|CRCsNTSCU        = A07A5057
|CRCsNTSCU        = A07A5057
|releasedateNTSCU  = 03/13/01
|releasedateNTSCU  = 03/13/01
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = 1.0.0 r5350
|pcsx2ver          = 1.0.0 r5350
|gsname            = GSDX10
|gsname            = GSDX MSVC 16.00
|gsver            = r5350
|gsver            = r5334
|soundname        = SPU2-X
|soundname        = SPU2-X
|soundver          = 2.0.0 r5324
|soundver          = 2.0.0 r5324
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|comment          =  
|comment          =  
*PAL last tested with PCSX2 0.9.4 with complains of flickering character, probably working with current version.
*PAL last tested with PCSX2 0.9.4 with complains of flickering character, probably working with current version.
*'''Update''': In PCSX2 1.0.0, with NTSC-U all characters/objects invisible even during cutscenes, earliest report is 2011, no solution as of 2013.
*Does not work with GSdx10, only the combined package.
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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