Onimusha: Warlords: Difference between revisions

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|CRCsNTSCU        = A07A5057
|CRCsNTSCU        = A07A5057
|releasedateNTSCU  = 03/13/01
|releasedateNTSCU  = 03/13/01
|statusNTSCU      = 2
|statusNTSCU      = 1
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = 0.9.7 r4463
|pcsx2ver          = 1.0.0 r5350
|gsname            = GSDX
|gsname            = GSDX10
|gsver            = r4459
|gsver            = r5350
|soundname        = SPU2-X
|soundname        = SPU2-X
|soundver          = 1.4.0
|soundver          = 2.0.0 r5324
|padname          = LilyPad
|padname          = LilyPad
|padver            = 0.10.0
|padver            = 0.11.0
|dvdplugname      =  
|dvdplugname      =  
|dvdplugver        =  
|dvdplugver        =  
|biosver          =  
|biosver          =  
|hacks            = Hacks: INTC, Wait Idle Loop, mVU Flag Hack.
|hacks            =
|comment          =  
|comment          =  
*PAL last tested with PCSX2 0.9.4 with complains of flickering character, probably working with current version.
*PAL last tested with PCSX2 0.9.4 with complains of flickering character, probably working with current version.
* '''{color:red}Update{color}:''' All characters/objects invisible even during cutscenes, earliest report is 2011, no solution as of yet 2013. PCSX2 1.0.0 Phenom II X4 3.2GHz, GTX570.
*'''Update''': In 1.0.0 all characters/objects invisible even during cutscenes, earliest report is 2011, no solution as of 2013. PCSX2 1.0.0 , .
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|linuxcomment      =
|linuxcomment      =
<!-- Minimal PC specs -->
<!-- Minimal PC specs -->
|cputype          = Intel Core 2 Duo E8400 (3.00GHz)
|cputype          = Phenom II X4 3.2GHz
|gputype          = NVIDIA GEFORCE 8600GT 256MB
|gputype          = GTX 570
|pccomment        = 55-60 FPS most of the time even in software mode.
|pccomment        = Runs great, but can't see any characters or objects.
}}
}}



Revision as of 15:04, 20 February 2013

Onimusha: Warlords
Region NTSC-U:
Serial numbers: SLUS-20018
Release date: 03/13/01
CRCs: A07A5057
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50247
Release date: 07/06/01
CRCs: 48258BE5
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65010
Release date: 01/25/01
CRCs: 4CFAB43B
Windows Status: Ingame
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Genre: Action,Adventure,Fantasy,Horror,Fighting,Puzzles
Wikipedia: http://en.wikipedia.org/wiki/Onimusha:_Warlords
Game description: As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue and avenge her. An entire legion of demon warriors stands between you and the princess, so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects, and weather, but in order to triumph, you must stay focused on your mission.

Test configuration on Windows:

PCSX2 version: 1.0.0 r5350
Graphics by GSDX10: r5350
Sound by SPU2-X: 2.0.0 r5324
Pad plugin is LilyPad: 0.11.0

Comments:

  • PAL last tested with PCSX2 0.9.4 with complains of flickering character, probably working with current version.
  • Update: In 1.0.0 all characters/objects invisible even during cutscenes, earliest report is 2011, no solution as of 2013. PCSX2 1.0.0 , .


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Phenom II X4 3.2GHz
GPU: GTX 570

Comments: Runs great, but can't see any characters or objects.

Known Issues:

See-thru Environment

There is a graphics clipping problem that enables you to see characters and objects through solid matter

  • Solution: You can switch to software mode F9 and the game will be normal again.