Need for Speed: Underground 2: Difference between revisions

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Why? Until there's at least one fixed issue, this is very redundant
(So there's an NFR version of NFS:UG2. Added serial for it. I can confirm it if needed.)
m (Why? Until there's at least one fixed issue, this is very redundant)
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|caption          =
|caption          =
|developer        = [[Electronic Arts|EA Canada]]
|developer        = [[Electronic Arts|EA Canada]]
|publisher        = Electronic Arts
|publisher        = [[Electronic Arts]]
|genre            = Racing
|genre            = Racing
|gameinfo          = The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the ''Midnight Club'' series, in a large city known as "Bayview"). <br>
|gameinfo          = The next installment in the Need for Speed Underground series takes you to a free-roaming city comprised of five neighborhoods. As you explore the city, you'll encounter rival racers who will show you all the hot spots in underground racing. After each race, you can improve your car's performance with various upgrades, ranging from the gear ratio to the suspension. The game includes more than 30 tuner cars from a variety of manufacturers, such as Mitsubishi, Nissan, Toyota, and more. You can even challenge racers from around the world in the game's online mode.<br />
Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers.
The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the ''Midnight Club'' series, in a large city known as "Bayview"). <br>
Underground 2 also introduces SUVs to the Need for Speed franchise, which could be customized as extensively as any other vehicls and are used to race against other SUV racers.
|wikipedia        = [http://en.wikipedia.org/wiki/Need_for_Speed:_Underground_2 Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Need_for_Speed:_Underground_2 Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/need-for-speed-underground-2 Metacritic]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920467-need-for-speed-underground-2 Link]
|reviewscore      = 82/100 '''User Score''' 8.7/10
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/need-for-speed-underground-2 Metacritic]|82/100}}
|gpu-intensive    = 1
|widescreen        = 1
|cpu-intensive    = 1
|numberofonlineplayers = 6
|numberofplayers  = 2
|au_rating        = G
|japan_rating      = B
|eu_rating        = 3+
|ko_rating        = ALL
|na_rating_text    = Mild Lyrics, Suggestive Themes
|na_rating        = E
|danish            = SLES-52725
|swedish          = SLES-52725
|italian          = SLES-52725
|dutch            = SLES-52725
|spanish          = SLES-52725
|french            = SLES-52725
|german            = SLES-52725
|japanese          = SLPM-65766 & SLPM-66051 & SLPM-66960
|english          = SLES-52725 & SLUS-21065 & SLUS-21065GH & SLUS-29118 & SLED-52736
|korean            = SLKA-25241
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21065 <br> SLUS-21065P3 (NFR version)
|serialsNTSCU      = SLUS-21065<br />SLUS-21065GH <small>(Greatest Hits)</small><br />SLUS-29118 <small>(Demo)</small>
|CRCsNTSCU        = F5C7B45F
|CRCsNTSCU        = F5C7B45F
|releasedateNTSCU  = 11/15/04
|releasedateNTSCU  = November 15, 2004<br />October 1, 2005 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52725
|serialsPAL        = SLES-52725<br />SLES-52725/P <small>(Platinum: The Best of PlayStation 2)</small><br />SLED-52736 <small>(Demo)</small>
|CRCsPAL          = CFB873AD
|CRCsPAL          = CFB873AD
|releasedatePAL    = 11/19/04
|releasedatePAL    = November 19, 2004<br />July 27, 2005 <small>(Australia)</small><br />2005 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    = 2
|macstatusPAL      =  
|macstatusPAL      =  
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65766
|serialsNTSCJ      = SLKA-25241 <small>(Korea)</small><br />SLPM-65766<br />SLPM-66051 <small>(EA Best Hits)</small><br />SLPM-66960 <small>(EA:SY! 1980)</small><br />SLPM-60250 <small>(Trial)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = 12/22/04
|releasedateNTSCJ  = December 16, 2004 <small>(Korea)</small><br />December 22, 2004<br />July 14, 2005 <small>(EA Best Hits)</small><br />February 28, 2008 <small>(EA:SY! 1980)</small>
|statusNTSCJ      =  
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL
|OS=?
|CPU=Core i7 950 D0 @ 3.07GHz
|GPU=GeForce GTX 480
|Revision=0.9.8
|Graphics=GSDX r4600
|Sound=
* SPU2-X r4600
* Lilypad r4510
|Comments=BIOS: USA v02.00, 50-60FPS
|Tester=Machina
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|GPU=Nvidia GTX 260 896MB
|GPU=Nvidia GTX 260 896MB
|Revision=1.1.0 r5576-
|Revision=1.1.0 r5576
|Graphics=GSdx r5464 SSSE3
|Graphics=GSdx r5464 SSSE3
|Sound=
|Sound=
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|Tester={{ForumUser|prafull}}
|Tester={{ForumUser|prafull}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Tester={{ForumUser|Nik1895}}
|Tester={{ForumUser|Nik1895}}
}}
}}
[[Category:Temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U/PAL
|Region=NTSC-U
|OS=?
|OS=Windows 8.1
|CPU=Core i7 950 D0 @ 3.07GHz
|CPU=Intel i7-4910MQ @ 4.0GHz
|GPU=GeForce GTX 480
|GPU=Nvidia GTX880M
|Revision=0.9.8
|Revision=1.3.1 - r539a176
|Graphics=GSDX r4600
|Graphics=GSdx32-AVX2
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Using "Balanced" Preset; Solid 60FPS. Skipdraw has to be set to 1.
|Tester={{ForumUser|NexusAU}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10
|CPU=Intel i3-4330 @ 3.5 Ghz
|GPU=Nvidia GeForce GTX 970 4096MB
|Revision=1.4.0
|Graphics=GSdx 2016010513202
|Sound=
|Sound=
* SPU2-X r4600
*SPU2-X 2.0.0
* Lilypad r4510
*LilyPad 0.11.0
|Comments=BIOS: USA v02.00, 50-60FPS
|Comments=Settings preset 2 (Safe), Frameskip Disabled, Skipdraw 0, DirectX11 Hardware, Resoultion 5x Native. Ingame 60fps, main menu 45-55fps. Some special effects (smog) appear incorrectly.
|Tester=Machina
|Tester=Bembee
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=SUSE Linux Enterprise Desktop 11 SP4
|CPU=?
|CPU=Intel(R) Core(TM)2 Duo @ 2x cores 3.0 GHz
|GPU=?
|GPU=NVIDIA GeForce 9800GT
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx OGL SW
|Sound=?
|Sound=SPU2-X + SDL 1.2 plugin, ALSA w/o PulseAudio
|Comments=?
|Comments=Default. GSdx OGL SW plugin with skipdraw = 1. FPS is 100% when game boots, you can listen music when game show "Load successful". FPS is 30% in menu and in game
|Tester=?
|Tester={{ForumUser|Zenitur}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
* Original names: '''ニード・フォー・スピード アンダーグラウンド2''' (SLPM-65766), '''ニード・フォー・スピード アンダーグラウンド2 車道''' (SLPM-66051) & (SLPM-66960), '''니드 포 스피드: 언더그라운드 2''' (SLKA-25241)


==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=Heavy VRam usage
|IssueName=Heavy VRAM usage
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=When using GSdx, framerates can drop to 5FPS due to heavy VRam usage, fine if you have enough VRam in your graphics card.
|Description=When using GSdx, VRAM usage can cause very low framerates.
|Workaround=Using '''Skipdraw=1''' in GSdx reduces the VRam usage by a large amount.
|Workaround=Using '''Skipdraw = 1''' in GSdx reduces the VRAM usage by a large amount.
}}
}}


{{Issue
{{Issue
|IssueName=Exaggerated motion blur
|IssueName=Exaggerated Motion Blur
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Motion blur in races appears exaggerated.
|Description=Motion blur in races appears exaggerated.
|Workaround=Using software mode (F9) in GSdx fixes this issue.
|Workaround=Using Software Mode (F9) in GSdx fixes this issue.
}}
}}


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{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Need-for-Speed-Underground-2-SLUS-21065-U--28503 Need for Speed Underground 2 (SLUS 21065) (U)]
*[https://forums.pcsx2.net/Thread-Need-for-Speed-Underground-2-SLUS-21065-U--28503 Need for Speed Underground 2 (SLUS 21065) (U)]
*[http://forums.pcsx2.net/Thread-Need-for-Speed-Underground-2-SLES-52725-E--30541 Need for Speed Underground 2 (SLES 52725) (E)]}}
*[https://forums.pcsx2.net/Thread-Need-for-Speed-Underground-2-SLES-52725-E--30541 Need for Speed Underground 2 (SLES 52725)(E)]
*[https://forums.pcsx2.net/Thread-Need-For-Speed-Underground-2-SLPM-66051-J Need for Speed Underground 2 (SLPM 66051)(J)]}}
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