Need for Speed: Underground 2: Difference between revisions

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The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the ''Midnight Club'' series, in a large city known as "Bayview"). <br>
The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the ''Midnight Club'' series, in a large city known as "Bayview"). <br>
Underground 2 also introduces SUVs to the Need for Speed franchise, which could be customized as extensively as any other vehicls and are used to race against other SUV racers.
Underground 2 also introduces SUVs to the Need for Speed franchise, which could be customized as extensively as any other vehicls and are used to race against other SUV racers.
|wikipedia        = [http://en.wikipedia.org/wiki/Need_for_Speed:_Underground_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Need_for_Speed:_Underground_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920467-need-for-speed-underground-2 Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/920467-need-for-speed-underground-2 Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/need-for-speed-underground-2 Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/need-for-speed-underground-2 Metacritic]|82/100}}
|gpu-intensive    = 1
|gpu-intensive    = 0
|widescreen        = 1
|widescreen        = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
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|Tester={{ForumUser|Zenitur}}
|Tester={{ForumUser|Zenitur}}
}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=SteamOS Holo 3.3.2
|CPU=AMD Custom APU 0405 @ 2.8 GHz
|GPU=AMD Custom GPU 0405
|Revision=1.7.3505
|Graphics=
* Renderer: Vulkan
|Sound=
|Comments=Steam Deck ; Runs smoothly
|Tester=CptAdhoc
}}
{{TestingFooter}}
{{TestingFooter}}


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{{Issue
{{Issue
|IssueName=Heavy VRAM usage
|IssueName=Heavy VRAM usage
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=When using GSdx, VRAM usage can cause very low framerates.
|Description=When using GSdx, VRAM usage can cause very low framerates.
|Workaround=Using '''Skipdraw = 1''' in GSdx reduces the VRAM usage by a large amount.
|Workaround=Not an issue as of v1.7.3171.
}}
}}


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{{Issue
{{Issue
|IssueName=Broken lighting
|IssueName=Broken lighting
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Causing something like a color filter effect.
|Description=Causing something like a color filter effect. fixed in 1,7
|Workaround=Using Software Mode (F9) in GSdx fixes this issue.
|Workaround=Using Software Mode (F9) in GSdx fixes this issue.
}}
}}
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