Need for Speed: Underground: Difference between revisions

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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): Warhawk, lilobaggins, Stevewins123, Sour, Blueberry Buttface, Mookiethebold, LordAndrew, odino, bcks, carljarrett, oliist, MuddyMaestro)
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|caption          =  
|caption          =  
|developer        = [[Electronic Arts|EA Black Box]]
|developer        = [[Electronic Arts|EA Black Box]]
|publisher        = [[Electronic Arts]]
|genre            = Racing
|genre            = Racing
|gameinfo          = Enter the world of urban street racing with the latest title in the hit Need for Speed series: Need for Speed Underground.  Take on today's most popular tuner cars from Mitsubishi Motors, Subaru, Toyota and many more, earning cash for car mods.  Test your skills against the computer or online against up to 4 players.  But creating a custom street racing machine will not get you to the top; it takes a certain amount of attitude and razor sharp driving skills to compete in the tough world of urban racing.<br />
|gameinfo          = Enter the world of urban street racing with the latest title in the hit Need for Speed series: Need for Speed Underground.  Take on today's most popular tuner cars from Mitsubishi Motors, Subaru, Toyota and many more, earning cash for car mods.  Test your skills against the computer or online against up to 4 players.  But creating a custom street racing machine will not get you to the top; it takes a certain amount of attitude and razor sharp driving skills to compete in the tough world of urban racing.<br />
Underground completely rebooted the franchise, ignoring the previous Need for Speed games. It was the first game in the series to offer a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades, as well as new game modes like 'Drifting' and 'Drag racing'.
Underground completely rebooted the franchise, ignoring the previous Need for Speed games. It was the first game in the series to offer a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades, as well as new game modes like 'Drifting' and 'Drag racing'.
|wikipedia        = [http://en.wikipedia.org/wiki/Need_for_Speed:_Underground Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Need_for_Speed:_Underground Link]
|reviewlinks      = [http://www.gamespot.com/ps2/driving/nfsunderground/review.html?tag=summary%3Bread-review Gamespot]
|reviewscore      = 8.0
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914761-need-for-speed-underground Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914761-need-for-speed-underground Link]
|numberofplayers  = 2
|numberofonlineplayers = 4
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/need-for-speed-underground Metacritic]|85/100}}
|japan_rating      = B
|japan_rating      = B
|eu_rating        = 3+
|eu_rating        = 3+
|ko_rating        = ALL
|na_rating_text    = Mild Language, Suggestive Themes
|na_rating_text    = Mild Language, Suggestive Themes
|na_rating        = E
|na_rating        = E
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|french            = SLES-51967
|french            = SLES-51967
|german            = SLES-51967
|german            = SLES-51967
|japanese          = SLPM-65471
|japanese          = SLPM-65471 &  SLPM-65614
|english          = SLES-51967 & SLUS-20811
|english          = SLES-51967 & SLUS-20811 & SLUS-20811GH & SLUS-29073
|widescreenpatch  = 1
|korean            = SLKA-25136
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|serialsPAL        = SLES-51967<br />SLES-51967-P <small>(Platinum)</small>
|serialsPAL        = SLES-51967<br />SLES-51967-P <small>(Platinum)</small>
|CRCsPAL          = FDA10318
|CRCsPAL          = FDA10318
|releasedatePAL    = November 21, 2003<br />July 9, 2004 <small>(Platinum)</small>
|releasedatePAL    = November 21, 2003<br />July 9, 2004 <small>(Platinum)</small><br />2003 <small>(Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65471<br />SLPM-65614 <small>(EA Best Hits)</small>
|serialsNTSCJ      = SLPM-65471<br />SLPM-65614 <small>(EA Best Hits)</small><br />SLKA-25136 <small>(BigHit, Korea)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = December 25, 2003<br />June 24, 2004 <small>(EA Best Hits)</small>
|releasedateNTSCJ  = December 25, 2003<br />June 24, 2004 <small>(EA Best Hits)</small><br />October 7, 2004 <small>(BigHit, Korea)</small>
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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== Trivia ==
== Trivia ==
* Original names: '''ニード・フォー・スピード アンダーグラウンド''' (SLPM-65471), '''EA BEST HITS ニード・フォー・スピード アンダーグラウンド''' (SLPM-65614)
* Original names: '''ニード・フォー・スピード アンダーグラウンド''' (SLPM-65471) & (SLPM-65614), '''니드 포 스피드: 언더그라운드''' (SLKA-25136)
* Also known as '''Need for Speed Underground J-Tune''' (JP)
* Also known as '''Need for Speed Underground J-Tune''' (JP)


==Known Issues==
==Known Issues==
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|IssueLevel=0
|IssueLevel=0
|Description=Motion blur in races appears exaggerated.
|Description=Motion blur in races appears exaggerated.
|Workaround=Using '''Skipdraw=6''' in GSdx removes the motion blur. For splitscreen use '''7'''.
|Workaround=Using '''Skipdraw=6''' in GSdx removes the motion blur. For splitscreen use '''7'''. Note that this can still cause graphical issues.
}}
}}


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