Need for Speed: Carbon: Difference between revisions
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|reviewscore =7.8/10 (IGN) | |reviewscore =7.8/10 (IGN) | ||
|widescreen = 2 | |widescreen = 2 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/933687-need-for-speed-carbon Link] | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-21493<br />SLUS-21494 <small>(Collector's Edition)</small><br />SLUS-21493GH <small>(Greatest Hits)</small> | ||
|CRCsNTSCU =7841A89E | |CRCsNTSCU =7841A89E | ||
|releasedateNTSCU =October 31, 2006 | |releasedateNTSCU = October 31, 2006<br />February 5, 2013 <small>(Greatest Hits)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-54321<br/>SLES-54402 <small>(Collector's Edition)</small> | |serialsPAL = SLES-54321<br />SLES-54402 <small>(Collector's Edition)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = November 3, 2006 | |releasedatePAL = November 3, 2006<br />November 16, 2006<br />2007 <small>(Platinum)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66617 | |serialsNTSCJ = SLPM-66617<br />SLPM-55061 <small>(EA:SY! 1980)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = December 21, 2006 | |releasedateNTSCJ = December 7, 2006 <small>(Collector's Edition)</small><br />December 21, 2006<br />October 25, 2007 <small>(EA Best Hits)</small><br />August 21, 2008 <small>(EA:SY! 1980)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |
Revision as of 04:41, 11 August 2015
Developer(s): EA Canada
Publisher(s): EA Games
Genre: Open World, Racing
Wikipedia: Link
Game review links: IGN
Game review score: 7.8/10 (IGN)
Game description: An open world Need for Speed game where you gotta go fast.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5492 | GSdx 5464 SSE41 |
|
Hangs on intro loading screen with a couple TLB miss errors. | |
PAL | Windows |
|
1.2.1.r5873 | GSDX |
|
Colour distortions with trees as well as occassional fog, colours of cars can sometimes be washed out. Lighting glitches (very minor) tends to occurr with the headlights of oncoming traffic, the headlights will sometimes shine through the road if over hill or sometimes through walls. Occassional graphical glitches in roads but very infequent and minor usually to do with skid marks that are part of the road, not the ones that players or AI produces. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Software)0.1.16 r5875 |
|
After the opening cutscenes, game hangs and appears to lock up. Error is
Bios v 2.0 was used. |
Zrooney |
NTSC-U/PAL | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve signal, EE/VU Rounding: More Nearbie,Completed, Standard Speedhackers +EE Cycle stealin-2 and VU Stealing -2+MTVU=60FPS, None, Hardware mode its slower,software mode have acepptable speed with standard speedhackers,but to run on 60 fps need MTVU hack and EE and Vu hack |
The gallery
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Need for Speed Carbon (SLUS 21493)
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Need for Speed Carbon (SLUS 21493)
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Need for Speed Carbon (SCUS 21494)