Naruto: Ultimate Ninja 3: Difference between revisions

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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): KeeperX, Chaos Control, Anime_Masuta, SharmHedgehog, chaos_controlr, Cosmic!, NyuuTheKitsune, NekoLelouch, ChargeMan1991, RaixATM2, oliist)
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|caption          = NTSC-U Boxart
|caption          = NTSC-U Boxart
|developer        = CyberConnect2
|developer        = CyberConnect2
|publisher        = Namco Bandai Games
|publisher        = [[Bandai]] (JP), [[Bandai|Namco Bandai Games]] (US), [[Atari]] (EU, AU)
|genre            = Action, Fighting
|genre            = Action, Fighting
|gameinfo          = NARUTO: Ultimate Ninja 3 makes monumental leaps in the franchise with a host of "firsts" for the series.  Players can now live through and be a part of all the major events that defined Story Arc 1 in Heroes History mode.  Also, ninja-in-training can customize their characters with the Ultimate Jutsu which gives them that extra bit of edge during battle and allows them to earn points towards upgrading their strength, defense, chakra, agility and other special abilities.<br />
|gameinfo          = NARUTO: Ultimate Ninja 3 makes monumental leaps in the franchise with a host of "firsts" for the series.  Players can now live through and be a part of all the major events that defined Story Arc 1 in Heroes History mode.  Also, ninja-in-training can customize their characters with the Ultimate Jutsu which gives them that extra bit of edge during battle and allows them to earn points towards upgrading their strength, defense, chakra, agility and other special abilities.<br />
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In this installment, the player is to both induce temporary transformations (such as Sasuke's Curse Mark, and Rock Lee's Eight Inner Gates) through Ultimate Jutsu, and other, more permanent ones, that last the entire rest of the fight (like Nine-Tailed Naruto or the Second State Curse Mark). The game also heavily expands on the previous game's RPG mode.
In this installment, the player is to both induce temporary transformations (such as Sasuke's Curse Mark, and Rock Lee's Eight Inner Gates) through Ultimate Jutsu, and other, more permanent ones, that last the entire rest of the fight (like Nine-Tailed Naruto or the Second State Curse Mark). The game also heavily expands on the previous game's RPG mode.
|wikipedia        = [http://en.wikipedia.org/wiki/Naruto:_Ultimate_Ninja#Naruto:_Ultimate_Ninja_3 Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Naruto:_Ultimate_Ninja#Naruto:_Ultimate_Ninja_3 Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/naruto-ultimate-ninja-3/critic-reviews Metacritic]
|reviewscore      = 75/100
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929749-naruto-ultimate-ninja-3 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929749-naruto-ultimate-ninja-3 Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/naruto-ultimate-ninja-3 Metacritic]|75/100}}
|au_rating        = PG
|au_rating        = PG
|eu_rating        = 12+
|eu_rating        = 12+
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