Nano Breaker: Difference between revisions

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1,214 bytes added ,  17 January 2017
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|Tester={{ForumUser|Bositman}}
|Tester={{ForumUser|Bositman}}
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7
|CPU=Intel Core i5-6500 @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 750 Ti
|Revision=1.5.0 dev 1799
|Graphics=GSdx 1.1.0
*Mode: HW OpenGL
**3x Native Internal Resolution
**CRC Hack Level : Minimum
**Hacks : Unscale Point Line
|Sound=*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Completed a single run with Jake from beginning to end with no crashes or freezes. Runs at around 120FPS uncapped in both SW and HW modes. MTVU gives around 10-20FPS more with no noticeable problems. Game seems to be GPU heavy as there are sections where the framerate drops to 50-55 in HW mode but has no slowdown in SW mode. Unscale Point Line hack fixes a few minor UI visual glitches when upscaling and setting CRC Hack level to Minimum is necessary for shadows to show up. The FMVs have a weird 2 pixel wide border of corrupted graphics which doesn't seem to be fixable.
A thing to note is that there is virtually no slowdown in the game itself. This is strange because you can find reviews about this game complaining about its bad framerate but in PCSX2 there are no perceivable drops in the game's framerate even with half a dozen enemies around with no hacks enabled.
|Tester=Vibhor}}
{{TestingFooter}}
{{TestingFooter}}


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