NHL Hitz 2003: Difference between revisions

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(Found a fix (on my particular setup) for the after-goal framerate issues)
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{{infobox
{{infobox game
|image            = NHLHitz2003.jpg|200px|thump|center
|image            = NHLHitz2003.jpg|200px|thump|center
|caption          = NHL Hitz 2003 NTSC-U Boxart
|caption          = NHL Hitz 2003 NTSC-U Boxart
|developer        = Midway Sports
|developer        = Midway
|publisher        = [[Midway]]
|genre            = Sports
|genre            = Sports
|gameinfo          =  
|gameinfo          = In the world of NHL Hitz 20-03, hard-checking and highlight-reel action is common. This year's installment in the action-packed NHL Hitz series showcases three-on-three gameplay with players who leap, glide, check, pass, and score on defenders. New features include a deeper New Season mode, player trades, a playoff tree, and official NHL awards. The game also boasts bigger, stronger, and faster players, plus improved goalie logic, behavior, animations, and control, making it tougher to score.
|wikipedia        = [http://en.wikipedia.org/wiki/NHL_Hitz_2003 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/NHL_Hitz_2003 Link]
|reviewlinks      = [http://www.ign.com/articles/2002/09/13/nhl-hitz-20-03 Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/561654-nhl-hitz-20-03 Link]
|reviewscore      = 8.2/10
|numberofplayers  = 4
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2002/09/13/nhl-hitz-20-03 Link]|8.2/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/nhl-hitz-20-03 Metacritic]|82/100}}
|na_rating_text    = Violence
|na_rating        = E
|multitap          = 1
|english          = SLES-50712 & SLUS-20438
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS 20438
|serialsNTSCU      = SLUS-20438
|CRCsNTSCU        =  
|CRCsNTSCU        =  
|releasedateNTSCU  = September 16 2002  
|releasedateNTSCU  = September 16, 2002
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- Windows specs -->
<!-- PAL props -->
|pcsx2ver          = r5350
|PAL              = 1
|gsname            = GSDX
|serialsPAL        = SLES-50712
|gsver            = 0.1.16 (r5334 AVX and SSE4)
|CRCsPAL          =
|soundname        = SPU2-X
|releasedatePAL    = November 1, 2002
|soundver          = 2.0.0 (r5324)
|statusPAL        =
|padname          = LilyPad
|linuxstatusPAL    =
|padver            = 0.11.0
|macstatusPAL      =
|dvdplugname      = Linuz Iso CDVD
}}
|dvdplugver        = 0.9
 
|biosver          = USA V2 (14/06/2004)
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
|hacks            = MTVU
{{TestingHeader|OS=Windows}}
|fpsinfo          = 60 except in certain cases - read known errors
{{TestingEntry
|comment          =
|Status=2
<!-- Minimal PC specs -->
|Region=NTSC-U
|cputype          = AMD FX 8320 (3.5 GHz)
|OS=?
|gputype          = EVGA Geforce GT 630 2GB
|CPU=AMD FX 8320 (3.5 GHz)
|pccomment        = Plays at solid 60 excluding errors below causing some framerate dip
|GPU=EVGA Geforce GT 630 2GB
|Revision=r5350
|Graphics=GSDX 0.1.16 (r5334 AVX and SSE4)
|Sound=
* SPU2-X 2.0.0 (r5324)
* LilyPad 0.11.0
|Comments=BIOS: USA V2 (14/06/2004), HACKS: MTVU, Plays at solid 60 excluding errors below causing some framerate dip
|Tester=Jschultz1
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=1.1.0 r5452
|Graphics=GSdx 5442 SSE41
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
}}
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
==Trivia==
* Also known as '''NHL Hitz 20-03'''


==Known Issues==
==Known Issues==
* '''Type:''' Defect
 
* '''Affected Game Versions:''' All versions
{{Issue
* '''Description:''' When using hardware rendering, at (some) faceoffs (generally at the beginning of the game) and after goals, the framerate can dip
|IssueName=Slowdowns
* down into the mid 40s - however, once the actual gameplay starts again, the framerate jumps back to 60 - the game is
|IsFixed=0
* NOT maxing out my hardware during framerate dips. Also, player shadows look a little wonky.
|IssueLevel=0
* '''Solution:''' On my particular setup, using the software renderer with 5 additional threads (using all 8 cores) fixes the framerate problems.
|Description=When using hardware rendering, at (some) faceoffs (generally at the beginning of the game) and after goals, the framerate can dip down into the mid 40s - however, once the actual gameplay starts again, the framerate jumps back to 60 - the game is NOT maxing out my hardware during framerate dips. Also, player shadows look a little wonky.
* Again, this is odd, since neither my GPU or CPU is being maxed out when using hardware rendering.
|Workaround=On my particular setup, using the software renderer with 5 additional threads (using all 8 cores) fixes the framerate problems. Again, this is odd, since neither my GPU or CPU is being maxed out when using hardware rendering.
}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-NHL-Hitz-2003-SLUS-20438-U--28319 NHL Hitz 2003 (SLUS 20438) (U)]}}
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