NBA Live 2002: Difference between revisions
Fix.
No edit summary |
(Fix.) |
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|Graphics=GSDx32-SSE4 20160126 | |Graphics=GSDx32-SSE4 20160126 | ||
|Sound=SPU2-X 20150912 | |Sound=SPU2-X 20150912 | ||
|Comments=Sometimes some surfaces flicker black. FPS stays constantly around 50 (PAL). On Software-mode: | |Comments=Sometimes some surfaces flicker black. FPS stays constantly around 50 (PAL). On Software-mode: minor issue, and the speed is almost as fast as on hardware-rendering (with 4 threads). Settings: EE/IOP / VUI @ defaults. Speedhacks: EE=0 & VU=2, INTC, Idle loop & mVU ON. (MTVU hangs the game.) Graphics: Custom resolution: 1920x1080 (Speed is the same as with "Native", but white lines appear on loading screens.), BF=Forced, AF=2x, CRC=Full, HW-hacks: OFF, Logarithmic Z=ON, AC=OFF. | ||
|Tester=Titus03 | |Tester=Titus03 | ||
}} | }} | ||
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Some surfaces flicker black randomly during the game. | |Description=Some surfaces flicker black randomly during the game. | ||
|Workaround= Use "Software"-mode for rendering the game. | |Workaround= Use "Software"-mode for rendering the game. During testing, a black surface was only seen at the presentation. | ||
}} | }} | ||