NBA Live 2002: Difference between revisions

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Fix.
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(Fix.)
Line 57: Line 57:
|Graphics=GSDx32-SSE4 20160126
|Graphics=GSDx32-SSE4 20160126
|Sound=SPU2-X 20150912
|Sound=SPU2-X 20150912
|Comments=Sometimes some surfaces flicker black. FPS stays constantly around 50 (PAL). On Software-mode: looks fine, but is slower (with 4 threads). Settings: EE/IOP / VUI @ defaults. Speedhacks: EE=0 & VU=2, INTC, Idle loop & mVU ON. (MTVU hangs the game.) Graphics: Custom resolution: 1920x1080 (Speed is the same as with "Native", but white lines appear on loading screens.), BF=Forced, AF=2x, CRC=Full, HW-hacks: OFF, Logarithmic Z=ON, AC=OFF.
|Comments=Sometimes some surfaces flicker black. FPS stays constantly around 50 (PAL). On Software-mode: minor issue, and the speed is almost as fast as on hardware-rendering (with 4 threads). Settings: EE/IOP / VUI @ defaults. Speedhacks: EE=0 & VU=2, INTC, Idle loop & mVU ON. (MTVU hangs the game.) Graphics: Custom resolution: 1920x1080 (Speed is the same as with "Native", but white lines appear on loading screens.), BF=Forced, AF=2x, CRC=Full, HW-hacks: OFF, Logarithmic Z=ON, AC=OFF.
|Tester=Titus03
|Tester=Titus03
}}
}}
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|IssueLevel=1
|IssueLevel=1
|Description=Some surfaces flicker black randomly during the game.
|Description=Some surfaces flicker black randomly during the game.
|Workaround= Use "Software"-mode for rendering the game.
|Workaround= Use "Software"-mode for rendering the game. During testing, a black surface was only seen at the presentation.
}}
}}


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