Mobile Suit Gundam: Zeonic Front: Difference between revisions

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{{TestingEntry
{{TestingEntry
|Status=?
|Status=?
|Region=NTSC-U
|Region= NTSC-U
|OS=?
|OS=?
|CPU=AMD A8-6410 APU with AMD Radeon R5 Graphics    (4 CPUs), ~2.0GHz
|CPU= AMD A8-6410 APU with AMD Radeon R5 Graphics    (4 CPUs), ~2.0GHz
|GPU=?
|GPU=?
|Revision=1.4.0  
|Revision=1.4.0  
|Graphics=OpenGL (Software)
|Graphics= OpenGL (Software)
|Sound=?
|Sound=?
|Comments=BIOS: USA 2.20 was used. Ran in Hardware mode, but the game lags and there were numerous glitches and the Zaku's bodies were missing. Ran in Software mode, everything was fine.
|Comments=BIOS: USA 2.20 was used. Ran in Hardware mode, but the game lags and there were numerous glitches and the Zaku's bodies were missing. Ran in Software mode, everything was fine.
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{{Issue
{{Issue
|IssueName= Hardware Rendering does not work.
|IssueName= Hardware Rendering does not work.
|IsFixed=  
|IsFixed= '''Active'''
|IssueLevel=  
|IssueLevel= Serious
|Description= The Zaku's bodies and most other textures in the game were missing, due to the game being ran and tested in Hardware mode.  
|Description= The Zaku's bodies and most other textures in the game were missing, due to the game being ran and tested in Hardware mode.  
|Workaround= Run the game in software mode using OpenGL.  
|Workaround= Run the game in software mode using OpenGL.  
ninja
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