Midnight Club 3: DUB Edition Remix: Difference between revisions

Added a test entry for version 1.5.0 - Gameplay is MUCH better on this revision
mNo edit summary
(Added a test entry for version 1.5.0 - Gameplay is MUCH better on this revision)
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 1903 x64
|CPU=Intel i7-4790 @ 3.6 GHz
|GPU=Nvidia GTX 970 4GB
|Revision=1.5.0-dev-3265
|Graphics=GSdx 1.1.0
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA v02.30 - DirectX config still produces known error with glitchy lighting. Game plays 99% with new revisions to OpenGL Hardware renderer. Enabled 8 Bit Textures, Partial CRC, HW Hacks. All Speed Hacks on but no change to EE (seems to encourage lighting glitch again). Running with Frame Limiter off + Adaptive V-Sync set in Nvidia Control Panel; gave the smoothest gameplay after ''many'' tests with other configs. Managing 60FPS & next to no slowdowns. Added "UserHacks_DisablePartialInvalidation=1" to the end of %PCSX_DIR%\inis\GSdx.ini - unsure on result of this but have seen advised for this title.
|Tester=cZR
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
ninja
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