Midnight Club 3: DUB Edition Remix: Difference between revisions

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|publisher        = [[Rockstar Games]] (US, EU), [[Sony|SCEA]] (US)
|publisher        = [[Rockstar Games]] (US, EU), [[Sony|SCEA]] (US)
|genre            = Racing
|genre            = Racing
|wikipedia        = [http://en.wikipedia.org/wiki/Midnight_Club_3:_DUB_Edition#Midnight_Club_3:_DUB_Edition_Remix Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Midnight_Club_3:_DUB_Edition#Midnight_Club_3:_DUB_Edition_Remix Link]
|gameinfo          = The Midnight Club is back and bigger than ever. Take on street racing's toughest competitors as you tear through the living city sprawls of Detroit, San Diego, Atlanta and now Tokyo at breakneck speeds. Personalize the huge assortments of all new additional rides with the latest rims, kits and upgrades hot off the street. Midnight Club 3: DUB Edition Remix is the definitive urban racing experience, giving you the ultimate freedom to choose your own route to the finish line.<br />
|gamefaqslink      = [https://www.gamefaqs.com/ps2/931972-midnight-club-3-dub-edition-remix Link]
Updated version of [[Midnight Club 3: DUB Edition]] released under the Greatest Hits tag. It features:
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/midnight-club-3-dub-edition-remix Metacritic]|85/100}}
*24 new vehicles (including some from brands not in the original version, such as GMC, Infiniti, Pagani, and Scion)
|gameinfo          = The Midnight Club is back and bigger than ever. Take on street racing's toughest competitors as you tear through the living city sprawls of Detroit, San Diego, Atlanta and now Tokyo at breakneck speeds. Personalize the huge assortments of all new additional rides with the latest rims, kits and upgrades hot off the street. Midnight Club 3: DUB Edition Remix is the definitive urban racing experience, giving you the ultimate freedom to choose your own route to the finish line.
*Tokyo, as a new city, which is a slightly updated version of the Tokyo city from Midnight Club II
<!-- General props -->
*More licensed music
|widescreenpatch  = 1
*More races and battle maps
|numberofplayers  = 2
*Players are able to make their own races in all cities, including Tokyo
*Save data from [[Midnight Club 3: DUB Edition]] can be imported so a game restart will not be required.
 
|gamefaqslink      = [http://www.gamefaqs.com/ps2/931972-midnight-club-3-dub-edition-remix Link]
|numberofonlineplayers = 8
|numberofonlineplayers = 8
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/midnight-club-3-dub-edition-remix Metacritic]|85/100}}
|eu_rating        = 12+
|eu_rating        = 12+
|au_rating        = G
|au_rating        = G
|na_rating        = E10+
|na_rating_text    = Mild Language, Mild Violence
|na_rating_text    = Mild Language, Mild Violence
|na_rating        = E10+
<!-- Language props -->
|italian          = SLES-53717
|italian          = SLES-53717
|spanish          = SLES-53717
|spanish          = SLES-53717
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|german            = SLES-53717
|german            = SLES-53717
|english          = SLES-53717 & SLUS-21355 & SLUS-21355GH
|english          = SLES-53717 & SLUS-21355 & SLUS-21355GH
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=AMD FX-8350 Eight-Core @ 4.013 ghz
|CPU=AMD FX-8350 Eight-Core @ 4.013 GHz
|GPU=Nvidia GeForce GTX 670 FTW+ 4 GB x2 (SLI enabled)
|GPU=NVIDIA GeForce GTX 670 FTW+ @ 4 GB (x2, SLI))
|Revision=1.0.0.r5350
|Revision=1.0.0 (r5350)
|Graphics=GSdx 5334 0.1.16
|Graphics=GSdx 0.1.16 (r5334)
|Sound=
|Sound=
* SPU2-X r5324 2.0.0
* SPU2-X 2.0.0 (r5324)
* LilyPad svn (r5282) 0.11.0
* LilyPad 0.11.0 (r5282)
|Comments=BIOS: USA v02.00, HACKS: MTVU, Minor lag in videos (sound offset), To be fair ran just fine except for loading screen/video lag and sound offset. I'm also creating a backup, so that may be part of it.
|Comments=BIOS: USA v02.00, HACKS: MTVU, Minor lag in videos (sound offset), To be fair ran just fine except for loading screen/video lag and sound offset. I'm also creating a backup, so that may be part of it.
|Tester=Sikotik13
|Tester=Sikotik13
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5492
|Revision=1.1.0 (r5492)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i5 @ 3.0Ghz
|CPU=Intel Core i5 @ 3.00 GHz
|GPU=Nvidia GeForce 210 512MB
|GPU=NVIDIA GeForce 210 @ 512 MB
|Revision=1.2.1 [2-02-14]
|Revision=1.2.1
|Graphics=GSdx 5875
|Graphics=GSdx (5875)
|Sound=
|Sound=
*SPU2-X 5830 2.0.0
* SPU2-X 2.0.0 (r5830)
*LilyPad 5822 0.11.0
* LilyPad 0.11.0 (r5822)
|Comments=EE/VU Rounding: Chop/Zero, Game at steady 40-60 FPS, 60 FPS in menus and paused and 40-55 during racing, steady 40-45 in the garage., Some graphical errors, such as the letters being invisible on the profile creation screen and graphical mish-mash appearing if you turn the things in the garage too fast.
|Comments=EE/VU Rounding: Chop/Zero, Game at steady 40-60 FPS, 60 FPS in menus and paused and 40-55 during racing, steady 40-45 in the garage., Some graphical errors, such as the letters being invisible on the profile creation screen and graphical mish-mash appearing if you turn the things in the garage too fast.
|Tester={{ForumUser|JBoughter}}
|Tester={{ForumUser|JBoughter}}
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-->
-->


== Trivia ==
* Save data from [[Midnight Club 3: DUB Edition]] can be imported. A game restart will not be required after the process.




 
== Known Issues ==
==Known Issues==
 
{{Issue
{{Issue
|IssueName=Graphic bugs in DX11 (Hardware)
|IssueName=Graphic bugs in Hardware renderers
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=While using DX11 (Hardware) mode, there will be a medium-sized line that changes as the user increase his driving speed. Likewise, when using OpenGL (Hardware) mode, it will increase to the point where it will cover the left half of the screen.
|Description=While using any of the Hardware renderers, there will be a line visible that changes (gets larger) depending on the driving speed. This happens in both Direct3D and OpenGL Hardware renderers.
|Workaround= N/A
|Workaround=Go to Config > Video (GS) > Plugin Settings > Switch to any of the Software renderers.
}}
}}


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