Midnight Club: Street Racing

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Midnight Club: Street Racing
File:Midnight Club Cover.jpeg
NTSC-U Cover Art
Region NTSC-U:
Serial numbers: SLUS-20063
Release date: October 25, 2000
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50054
Release date: December 8, 2000
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-20068
Release date: March 1, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Angel Studios
Publisher(s): Rockstar Games
Genre: Racing
Wikipedia: Link
Game review links: IGN
Game review score: 8.6/10

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
13 11 2012 1.1.0 r5452- GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Hangs on loading screen going ingame.
NTSC-U Windows
  • Intel Core i5 4440 @ 3,1ghz
  • Nvidia GTX 650 1GB
1.3.0-(git) May 28 2014 GSDX
  • SPU2-X
  • ?
USA v01.60(04/10/2001), Recommended + MTVU, Needs SW mode to see the intro, but isn't required during gameplay, The intro is just a garbled image in hardware mode, but is fixed is software mode


Status=2 Region=NTSC-U OS=Windows 7 Enterprise CPU=Intel Core i5 2450m 2.5GHz GPU=Intel HD Graphics 3000 Revision=1.3.0 git build (April 27th, 2015) Graphics=GSdx9 Sound=
  • SPU2-X
  • ?
Comments=USA BIOS v01.60. Don't run the game via CD. Use your own ISO. Anyways, game runs okay. New York (moderate traffic/pedestrians) runs anywhere from 35-75+ FPS on software mode. London fares terribly, only hitting 70FPS max. The intro does need software mode to run properly (just press "start" repeatedly if you don't wanna switch to software). Widescreen hack does not break gameplay. Menus work good, and there's really nothing wrong with the game now. Tester=Dan Castellaneta

The gallery

Public compatibility forum links