Metal Gear Solid 3: Snake Eater: Difference between revisions
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(Merging the "Black Spots" issue with the post-processing issue. Rewording some parts of the post-processing issue. A bit higher front cover would be appreciated, but not needed.) |
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=No post-processing | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Post-processing is disabled in GSdx by default | |Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright. | ||
|Workaround= | |Workaround=Software mode (F9) in GSdx plays the game correctly. However, it runs much slower and looks uglier. | ||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Snake-Eater-SLUS-20915-U--29422 Metal Gear Solid 3 - Snake Eater (SLUS 20915) (U)] | *[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Snake-Eater-SLUS-20915-U--29422 Metal Gear Solid 3 - Snake Eater (SLUS 20915) (U)] | ||
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Snake-Eater-SLES-82013-E--30514 Metal Gear Solid 3 - Snake Eater (SLES 82013) (E)]}} | *[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Snake-Eater-SLES-82013-E--30514 Metal Gear Solid 3 - Snake Eater (SLES 82013) (E)]}} |