Metal Gear Solid 3: Snake Eater: Difference between revisions

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If it's disabled by default, it shouldn't be "serious"
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65790<br />VW247-J1<br />SLPM-65789 <small>(Premium Package)</small><br />VW256-J1 <small>(Premium Package)</small><br />SLPM-66794 <small>(Metal Gear 20th Anniversary, disc 1)</small><br />SLPM-66795 <small>(Metal Gear 20th Anniversary, disc 2)</small><br />VW352-J1 <small>(Metal Gear 20th Anniversary)</small><br />SLPM-74257 <small>(PlayStation 2 the Best, disc 1)</small><br />SLPM-74258 <small>(PlayStation 2 the Best, disc 2)</small><br />VW247-J2 <small>(PlayStation 2 the Best)</small><br />VW247-J4 <small>(Konami Dendou Selection)</small><br />SLPM-68516 <small>(Shareholder Edition)</small><br />SLKA-25251
|serialsNTSCJ      = SLPM-65790<br />VW247-J1<br />SLPM-65789 <small>(Premium Package)</small><br />VW256-J1 <small>(Premium Package)</small><br />SLPM-66794 <small>(Metal Gear 20th Anniversary, disc 1: Metal Gear Solid 3: Subsistence)</small><br />SLPM-66795 <small>(Metal Gear 20th Anniversary, disc 2: Metal Gear & Metal Gear 2: Solid Snake)</small><br />VW352-J1 <small>(Metal Gear 20th Anniversary)</small><br />SLPM-74257 <small>(PlayStation 2 the Best, disc 1: Metal Gear Solid 3: Subsistence)</small><br />SLPM-74258 <small>(PlayStation 2 the Best, disc 2: Metal Gear & Metal Gear 2: Solid Snake)</small><br />VW247-J2 <small>(PlayStation 2 the Best)</small><br />SLPM-55236 <small>(Konami Dendou Selection, disc 1: Metal Gear Solid 3: Subsistence)</small><br />SLPM-55237 <small>(Konami Dendou Selection, disc 2: Metal Gear & Metal Gear 2: Solid Snake)</small><br />VW247-J4 <small>(Konami Dendou Selection)</small><br />SLPM-68516 <small>(Shareholder Edition)</small><br />SLKA-25251
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = December 16, 2004<br />December 30, 2004 <small>(Korea)</small><br />July 26, 2007 <small>(Metal Gear 20th Anniversary)</small><br />November 29, 2007 <small>(PlayStation 2 the Best)</small><br />November 5, 2009 <small>(Konami Dendou Selection)</small><br />April 29, 2010 <small>(BigHit Series, Korea)</small>
|releasedateNTSCJ  = December 16, 2004<br />December 30, 2004 <small>(Korea)</small><br />July 26, 2007 <small>(Metal Gear 20th Anniversary)</small><br />November 29, 2007 <small>(PlayStation 2 the Best)</small><br />November 5, 2009 <small>(Konami Dendou Selection)</small><br />April 29, 2010 <small>(BigHit Series, Korea)</small>
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== Trivia ==
== Trivia ==
* Original names: '''メタルギアソリッド3 スネークイーター''' (SLPM-65790) & (SLPM-65789), '''메탈 기어 솔리드 3 스네이크 이터''' (SLKA-25251)
* Original names: '''メタルギアソリッド3 スネークイーター''' (SLPM-65790) & (SLPM-65789), '''메탈 기어 솔리드 3 스네이크 이터''' (SLKA-25251)
* [[Metal Gear Solid 3: Subsistence]] is an expanded version of [[Metal Gear Solid 3: Snake Eater]]. New features include a new camera angle, online component (which was later released on the PS3 as '''Metal Gear Online''').
* Japanese and North American versions of [[Metal Gear Solid 3: Subsistence]] consist of two discs (basic edition) or three discs (limited edition). European and Australian versions always have three discs.
* Three discs of [[Metal Gear Solid 3: Subsistence]] contain: updated [[Metal Gear Solid 3: Snake Eater]] game (as Subsistence), Metal Gear Online (as Persistence) and a 3.5 hour DVD video disc of Metal Gear Solid 3's cinematics (as Existence).
* '''Metal Gear & Metal Gear 2: Solid Snake''' (メタル・ギア / メタル・ギア2 ソリッド・スネーク) is a bonus disc appears in three '''Metal Gear Solid 3: Snake Eater''' editions (Metal Gear 20th Anniversary, PlayStation 2 the Best and Konami Dendou Selection). The disc includes PS2 versions of Metal Gear (MSX2) and Metal Gear 2: Solid Snake (MSX2) most likely ported from mobile phone versions.




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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=No post-processing effects are visible.
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Workaround=This has improved in recent v1.5.0 git builds. Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)", set CRC Hack Level to "Partial" and make sure "Blending Unit Accuracy" is set to at least "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Use the latest 1.5.0 dev builds with OpenGL (Hardware Mode) renderer.
}}
}}


{{Issue
|IssueName=Screen Artifacts in OpenGL (Hardware)
|AffectedVersions=OpenGL
|IsFixed=0
|IssueLevel=1
|Description= Artifacts flicker across the screen in OpenGL.
|Workaround=Enable HW hacks and go to advanced settings and hacks. Set the HalfPixel offset option to Normal (vertex). In the Config menu, select Video(GS) and go to Window settings. set Zoom to 100.50, thereby removing the artifacts.
}}


==The gallery==
==The gallery==
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