Metal Gear Solid 2: Substance: Difference between revisions
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{{infobox | {{infobox | ||
|image = MGS2 Substance Boxart.jpeg | |image = MGS2 Substance Boxart.jpeg | ||
|caption = | |caption = NTSC-U cover | ||
|developer = [[Konami|KCEJ]] | |developer = [[Konami|KCEJ]] | ||
|publisher = [[Konami]] | |publisher = [[Konami]] | ||
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|widescreenpatch = 1 | |widescreenpatch = 1 | ||
|au_rating = MA | |au_rating = MA | ||
|au_rating_text = Medium | |au_rating_text = Medium Level Animated Violence | ||
|japan_rating = C | |japan_rating = C | ||
|ko_rating = 18 | |ko_rating = 18 | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Minor spoilers. During the Vamp boss fight, Vamp throws traps to stop you from moving. If the center of the trap is located inside one of the railings at the edge of the map, the effect doesn't render at all | ||
During the Vamp boss fight, Vamp throws traps to stop you from moving. If the center of the trap is located inside one of the railings at the edge of the map, the effect doesn't render at all | |||
}} | }} | ||
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=In the cutscene where Raiden uses the directional mic to eavesdrop on Ocelot and Olga, she pulls her gun out on him and then walks away. Olga is supposed to walk through the right side door. Instead, she infinitely walks to the left, and you're forced to press X to skip the later part of the cutscene. | |Description=In the cutscene where Raiden uses the directional mic to eavesdrop on Ocelot and Olga, she pulls her gun out on him and then walks away. Olga is supposed to walk through the right side door. Instead, she infinitely walks to the left, and you're forced to press X to skip the later part of the cutscene. | ||
|Workaround=No known solution. | |Workaround=No known solution. | ||
}} | }} |