Metal Gear Solid 2: Substance: Difference between revisions

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m (Upon further testing, the sensitivity setting that you used to be able to use indeed does no longer work. Added updated test case.)
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|OS=Windows 10 Pro x64 (build 19043.1415)
|OS=Windows 10 Pro x64 (build 19043.1415)
|CPU=AMD Ryzen 5 3600 @ 3.60~4.20 GHz
|CPU=AMD Ryzen 5 3600 @ 3.60~4.20 GHz
|GPU=MSI GeForce GTX 1660 Super @ 6 GB
|Revision=v1.7.2.224-1-g8db0b5282
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Speedhacks:
* Speedhacks:
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** MTVU: Enabled
** MTVU: Enabled
</spoiler>
</spoiler>
|GPU=MSI GeForce GTX 1660 Super @ 6 GB
|Revision=v1.7.2.224-1-g8db0b5282
|Graphics=
|Graphics=
* OpenGL (Hardware)
* OpenGL (Hardware)
* 3x Native
<spoiler show="Settings" hide="Hide">
** Internal Resolution: 3x Native
** Texture Filtering: Bilinear (PS2)
** Anisotropic Filtering: 16x
</spoiler>
|Sound=
|Sound=
* PCSX2 Merged Plugins
* PCSX2 Merged Plugins
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