Metal Gear Solid 2: Substance: Difference between revisions

Jump to navigation Jump to search
m (Cleaning up Known Issues section... No need to add who found it and when. Regarding the pressure sensitivity - that's not an emulator issue, that's just a limitation of controllers. Added a workaround.)
Line 190: Line 190:
|IssueName=Pressure Sensitivity Long-Term Issue(PCSX2)
|IssueName=Pressure Sensitivity Long-Term Issue(PCSX2)
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=0
|Description=PCSX2's plugin-to-core merge on 1.7 development builds uses LilyPad for handling gamepad inputs. The problem with this is that the version of LilyPad used doesn't contain pressure sensitivity for anything other than L2 and R2 if you're not using a DualShock 3 controller.  
|Description=PCSX2's plugin-to-core merge on 1.7 development builds uses LilyPad for handling gamepad inputs. The problem with this is that the version of LilyPad used doesn't contain pressure sensitivity for anything other than L2 and R2 if you're not using a DualShock 3 controller.  
This is a problem because you can't even rebind the left or right trigger to the square button to access pressure-sensitivity functionalities like lowering your weapon, and may become a BIG problem in the future. I would overall suggest to the devs to fix it sooner rather than later so that this feature isn't outright *lost to time* whenever DualShock 3's become difficult to find.
This is a problem because you can't even rebind the left or right trigger to the square button to access pressure-sensitivity functionalities like lowering your weapon, and may become a BIG problem in the future. I would overall suggest to the devs to fix it sooner rather than later so that this feature isn't outright *lost to time* whenever DualShock 3's become difficult to find.
|Workaround=You can manually change the sensitivity of button inputs to get around this issue if you don't have a DS3 controller.
 
1/17/2022 Edit: Also, whoever wrote down that workaround last night clearly hasn't tested the fact that I tried the whole "rebind square to R2" trick on 1.7 builds. It works in RPCS3, but not here.
}}
}}


ninja
31

edits

Navigation menu