Metal Arms: Glitch in the System: Difference between revisions

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|releasedatePAL    = December 5, 2003
|releasedatePAL    = December 5, 2003
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
}}
}}
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{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Solus, kernel 5.1.7
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 650 2 GB
|Revision=?
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=?
<spoiler show="Settings" hide="Hide">
|Sound=?
* mVU Flag Hack: Disabled
|Comments=?
</spoiler>
|Tester=?
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Internal resolution: 3x
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 1.3.0
|Comments=Playable without issues with the specified settings (settings not specified at default value).
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




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|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=-1
|Description=The Mining Laser level 3 has a charge attack and requires a pressure sensitive button to work properly. With a simple button it is not possible to use the normal firing mode as the charge attack is initiated at every press.
|Description=The Mining Laser level 2+ has a charge attack and requires a pressure sensitive button to work properly. With a simple button it is not possible to use the normal firing mode as the charge attack is initiated at every press.
|Workaround=For controllers with analog triggers (like the Xbox 360 controller or the Logitech F310/F710) it is possible to assign R1 to one of the triggers. Then a light press of the trigger will result in normal fire and a full press of the trigger in the charge attack.
|Workaround=For controllers with analog triggers (like the Xbox 360 controller or the Logitech F310/F710) it is possible to assign R1 to one of the triggers. Then a light press of the trigger will result in normal fire and a full press of the trigger in the charge attack.
}}
}}
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File:Metal_Arms_Glitch_in_the_System_Forum_8.jpg|Metal Arms: Glitch in the System (SLES 51758)
File:Metal_Arms_Glitch_in_the_System_Forum_8.jpg|Metal Arms: Glitch in the System (SLES 51758)
File:Metal_Arms_Glitch_in_the_System_Forum_9.jpg|Metal Arms: Glitch in the System (SLES 51758)
File:Metal_Arms_Glitch_in_the_System_Forum_9.jpg|Metal Arms: Glitch in the System (SLES 51758)
File:metal_arms_1.jpg|Metal Arms: Glitch in the System (SLES-51758)
</gallery>
</gallery>


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