Largo Winch: Difference between revisions

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(Added a testing entry and CRC for PAL and changed its status from ? to 2.)
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|Revision=v1.7.0 (dev-59)
|Revision=v1.7.0 (dev-59)
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
Line 84: Line 84:




==Known Issues==


<!-- Remove comment signs and add issues here -->
{{Issue
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
|IssueName=Game is sensitive to VU0 sync
<!--
|IsFixed=0
==Known Issues==
|IssueLevel=-1
|Description=If you Overclock the EE to +3 the game will hang at the start of a new game
|Workaround=Return the clock to default
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Shadows are incorrectly displayed
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=The shadows are incorrectly emulated by the gs
|Workaround=
|Workaround=Change the renderer to opengl
}}
}}
-->
 


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Largo-Winch-SLES-51093-E--28962 Largo Winch (SLES 51093) (E)]}}
*[http://forums.pcsx2.net/Thread-Largo-Winch-SLES-51093-E--28962 Largo Winch (SLES 51093) (E)]}}
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