Kingdom Hearts: Difference between revisions

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sequel info and links
(sequel info and links)
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|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/kingdom-hearts Metacritic]|85/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/kingdom-hearts Metacritic]|85/100}}
|gameinfo          = For the first time ever, Disney films come together in one game, but it's up to you make it their world the happiest place on Earth. Kingdom Hearts follows Sora in his quest to find his friends and Court Wizard Donald and Captain Goofy as they set out to find the missing King Mickey. The three searchers meet and embark on a magnificent, but dangerous, journey across familiar Disney worlds filled with monsters. Over 100 characters appear in the game including Jafar, Tarzan, and Hercules. Play as Sora, Donald, and Goofy to fight the Heartless!
|gameinfo          = For the first time ever, Disney films come together in one game, but it's up to you make it their world the happiest place on Earth. Kingdom Hearts follows Sora in his quest to find his friends and Court Wizard Donald and Captain Goofy as they set out to find the missing King Mickey. The three searchers meet and embark on a magnificent, but dangerous, journey across familiar Disney worlds filled with monsters. Over 100 characters appear in the game including Jafar, Tarzan, and Hercules. Play as Sora, Donald, and Goofy to fight the Heartless!
''Kingdom Hearts'' is the prequel to [[Kingdom Hearts 2]] and [[Kingdom Hearts II: Final Mix]].
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|widescreenpatch  = 1
|japan_rating      = A
|japan_rating      = A
|eu_rating        = 7+
|eu_rating        = 7+
|eu_rating_text    = Fear, Violence
|au_rating        = PG
|au_rating        = PG
|na_rating        = E
|na_rating_text    = Violence
|na_rating_text    = Violence
|na_rating        = E
<!-- Language props -->
<!-- Language props -->
|italian          = SCED-51314 & SCES-50970
|italian          = SCED-51314 & SCES-50970
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50970<br />SCES-50967 <small>(Platinum)</small><br />SCES-50967/P <small>(Platinum)</small><br />SCES-50968<br />SCES-50969<br />SCES-50971<br />SCED-51314 <small>(Demo)</small>
|serialsPAL        = SCES-50970<br />SCES-50967 <small>(Australia, Platinum)</small><br />SCES-50967/P <small>(Platinum)</small><br />SCES-50968<br />SCES-50969<br />SCES-50971<br />SCED-51314 <small>(Demo)</small>
|CRCsPAL          = F52FB2BE<br/>F23908BD <small>(PAL-I)</small><br/>F6DC728D <small>(PAL-F)</small>
|CRCsPAL          = F52FB2BE<br/>F23908BD <small>(PAL-I)</small><br/>F6DC728D <small>(PAL-F)</small>
|releasedatePAL    = November 15, 2002<br />November 22, 2002<br />August 22, 2003 <small>(Platinum)</small><br />August 26, 2003 <small>(Platinum)</small>
|releasedatePAL    = November 15, 2002<br />November 22, 2002 <small>(Australia)</small><br />August 22, 2003 <small>(Australia, Platinum)</small><br />August 26, 2003 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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|CPU=?
|CPU=?
|GPU=?
|GPU=?
|Revision=0.9.7 r3113
|Revision=pre 0.9.7 beta (r3113)
|Graphics=GSdx r3068 0.1.16
|Graphics=GSdx 0.1.16 (r3068)
|Sound=
|Sound=
* SPU2-X r3117 1.4.0
* SPU2-X 1.4.0 (r3117)
* LilyPad r2930 0.10.0
* LilyPad 0.10.0 (r2930)
|Comments=FPS: 60, Works great.
|Comments=FPS: 60, Works great.
|Tester=Sev7en77
|Tester=Sev7en77
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|Region=NTSC-U (?)
|Region=NTSC-U (?)
|OS=?
|OS=?
|CPU=Intel Pentium Dual-Core E2160 @ 2.40 GHz
|CPU=Intel Pentium E2160 @ 2.40 GHz
|GPU=NVIDIA GeForce 9600GT
|GPU=NVIDIA GeForce 9600 GT
|Revision=0.9.8 r4600
|Revision=0.9.8 (stable)
|Graphics=GSdx r4600
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** INTC Spin Detection
** Wait Idle Loop
** mVU Flag Hack
</spoiler>
|Graphics=GSdx (r4600)
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad 0.10.0
* LilyPad 0.10.0
|Comments=Hacks: INTC, Wait Idle Loop, mVU Flag Hack. Only slow in a couple places, mostly 60+ FPS.
|Comments=Only slow in a couple places, mostly 60+ FPS.
|Tester=Machina
|Tester=Machina
}}
}}
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|CPU=?
|CPU=?
|GPU=?
|GPU=?
|Revision=0.9.9 r5001
|Revision=0.9.9 (r5001)
|Graphics=GSdx r5012
|Graphics=GSdx (r5012)
|Sound=
|Sound=
* SPU2-X ?
* SPU2-X ?
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|OS=Windows
|OS=Windows
|CPU=Intel Core2 Duo T5750 @ 2.00 GHz
|CPU=Intel Core2 Duo T5750 @ 2.00 GHz
|GPU=Mobile Intel 965 Express Chipset Family 384MB
|GPU=Mobile Intel 965 Express 384MB
|Revision=1.0.0
|Revision=1.0.0
<spoiler show="Settings" hide="Hide">
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Zero
* Speedhacks:
** EE Cyclerate: 3
** VU Cycle Stealing: 3
** INTC Spin Detection
** Wait Loop Detection
** Enable fast CDVD
** mVU Flag Hack
* Gamefixes Used: None
</spoiler>
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v02.00(14/06/2004), EE/VU Rounding: Chop/Zero, EE CS: 3, None, Plays Great, 50-60 FPS Steady, doesn't Drop During Intense Scenes, No Game Fixes Needed, None
|Comments=USA v02.00(14/06/2004), Plays Great, 50-60 FPS Steady, doesn't drop during intense scenes.
|Tester={{ForumUser|Dayton-kun}}
|Tester={{ForumUser|Dayton-kun}}
}}
}}
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|CPU=Intel Core i7 @ 3.40 GHz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 768MB
|Revision=1.1.0 r5480
|Revision=1.1.0 (r5480)
|Graphics=GSdx r5442 SSE41
|Graphics=GSdx SSE41 (r5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
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|CPU=?
|CPU=?
|GPU=?
|GPU=?
|Revision=1.1.0 r5619 (svn)
|Revision=1.1.0 (r5619)
|Graphics=GSdx r5464
|Graphics=GSdx (r5464)
|Sound=
|Sound=
* SPU2-X ?
* SPU2-X ?
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|OS=?
|OS=?
|CPU=Intel Core2 Duo @ 2.40 GHz
|CPU=Intel Core2 Duo @ 2.40 GHz
|GPU=ATI Radeon HD4850
|GPU=ATI Radeon HD 4850
|Revision=pre 0.9.7 Beta r1736
|Revision=pre 0.9.7 beta (r1736)
|Graphics=ZZogl 186
|Graphics=ZZogl 186
|Sound=
|Sound=
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}}
}}
{{TestingFooter}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
* Original names: '''キングダム ハーツ''' (SLPS-25105) & (SLPM-66122)
* Original names: '''キングダム ハーツ''' (SLPS-25105) & (SLPM-66122)


== Known Issues ==
== Known Issues ==
{{Issue
{{Issue
|IssueName=Parts of the title screen and other garbage data can be seen in videos
|IssueName=Visual artifacts in subtitles
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Jumbled up parts of the title screen and other graphics can been seen in the letter boxing area during per-rendered cut scenes
|Description=Visual artifacts can be seen in subtitles when using scaling.
|Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options. Alternatively, you can also go to Config > Emulation Settings > Game Fixes > Enable manual gamefixes, and then turn on "Switch to GSdx software rendering when an FMV plays".
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and set the TC offset X to "525", and TC offset Y to "0".
}}
}}


{{Issue
{{Issue
|IssueName=Sunlight can be seen through walls and objects
|IssueName=Intro logos/textures change size or show thin lines
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Sunlight can sometimes be seen through various walls and objects.
|Description=The beginning logos can change scale or have thin lines during up-scaling signifying the texture is either overlapping or is "tiling".
|Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options.
|Workaround==Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and for 2x native set the TC offset X and Y to "100". This value requires tweaking for other Internal Resolution settings.
*'''Note:''' This minor issue is not really noticeable and not worth the performance hit.
}}
}}


{{Issue
{{Issue
|IssueName=Visual artifacts in subtitles when using scaling
|IssueName=Garbage data can be seen in videos
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Visual artifacts can be seen in subtitles when using scaling.
|Description=Jumbled up parts of the title screen and other graphics can been seen in the letter boxing area during pre-rendered cutscenes
|Workaround=Use PCSX2 SVN r5560 or newer and use the TC offset hack with (525,0).
|Workaround=Has been resolved in recent v1.5.0 git builds. For older versions switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options. Alternatively, you can also go to Config > Emulation Settings > Game Fixes > Enable manual gamefixes, and then turn on "Switch to GSdx software rendering when an FMV plays".
}}
}}


{{Issue
{{Issue
|IssueName=Intro logos changing sizes or thin lines in certain textures or logos
|IssueName=Sunlight can be seen through walls and objects
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The beginning logos can change scale or have thin lines during up-scaling signifying the texture is either overlapping or is "tiling." This is a possible limitation of the emulator or possible rounding in coding that would have otherwise gotten by in native resolution. Could also split the pause menu on larger up-scaling.
|Description=Sunlight can sometimes be seen through various walls and objects.
|Workaround=Using the built-in resolutions (2x native, 3x native, etc.) (as this game does not like being widescreen) and enabling TC Offset Hacks can both make certain textures clearer and move them into a more (not 100 percent accurate) position. Using 2x native, both TC offsets will need to be set to 100, adding 100 to both multiplications. Anybody using a custom resolution will either need to do the math or just try setting both TC Offsets to numbers in between 0 and 1000. Both should scale with from the native Resolution.
|Workaround=Has been resolved in recent v1.5.0 git builds. For older versions switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options.
}}
}}


{{Issue
|IssueName=Repeated Crashes at or around same spot
|IsFixed=1
|IssueLevel=1
|Description=Repeated Crashes at or around same spot.
|Workaround=Use GSdx DirectX 9 in native or DirectX 9 software mode, uses the recommended settings bar to safest possible settings, and turn of all hacks that may compromise compatibility (the widescreen hack appears to work fine) until you are out of area (Defeating a boss or world). If that does not fix or help alleviate crashing, set EE and VU to full and extra (respectively). <br>
}}


== Gameplay Screenshots ==
== Gameplay Screenshots ==
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Kingdom_Hearts_Forum_3.jpg
Kingdom_Hearts_Forum_3.jpg
</gallery>
</gallery>


{{Kingdom Hearts series}}
{{Kingdom Hearts series}}
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