King's Field: The Ancient City: Difference between revisions
add description of the testing I did on the Japanese version.
(→Known Issues: Mark the areas-don't-load bug as fixed, and change its description. This bug is now fixed in current dev builds of PCSX2 for all versions of the game.) |
(add description of the testing I did on the Japanese version.) |
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</spoiler> | </spoiler> | ||
|Tester=Spectra Twilight | |Tester=Spectra Twilight | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 7 | |||
|CPU=Intel Core i7-4790 @ 3.6ghz | |||
|GPU=NVIDIA GeForce GTX 750 | |||
|Revision=v1.5.0 (dev-3007 gf8a6a3c6e) | |||
<spoiler show="Settings" hide="Hide"> | |||
* Preset: 2 - Safe | |||
</spoiler> | |||
|Graphics=GSdx 1.1.0 AVX2 (20190312131301) | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D 11 (Software) | |||
* Interlacing: Auto | |||
* Texture Filtering: Bilinear (PS2) | |||
* Edge Anti-aliasing: No | |||
* Mipmapping: Yes | |||
* Rendering Threads: 2 | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 (20190312131301) | |||
* LilyPad 0.12.1 (20190312131301) | |||
|Comments=Played about an hour of the beginning of the game (SLPS-25057). Also used cheatengine to teleport my character into the forge, and verify that the bug where an area doesn't load properly, is fixed on dev-3007. | |||
<spoiler show="Additional Information" hide="Less Information"> | |||
* I'm the author of the bugfix. I previously did similar testing of the Europe and US versions on dev-2661, and just now I also re-tested the US version of the bugfix on dev-3007. | |||
</spoiler> | |||
|Tester=wgarvin | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |