King's Field: The Ancient City: Difference between revisions

add description of the testing I did on the Japanese version.
(→‎Known Issues: Mark the areas-don't-load bug as fixed, and change its description. This bug is now fixed in current dev builds of PCSX2 for all versions of the game.)
(add description of the testing I did on the Japanese version.)
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</spoiler>
</spoiler>
|Tester=Spectra Twilight
|Tester=Spectra Twilight
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 7
|CPU=Intel Core i7-4790 @ 3.6ghz
|GPU=NVIDIA GeForce GTX 750
|Revision=v1.5.0 (dev-3007 gf8a6a3c6e)
<spoiler show="Settings" hide="Hide">
* Preset: 2 - Safe
</spoiler>
|Graphics=GSdx 1.1.0 AVX2 (20190312131301)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 (Software)
* Interlacing: Auto
* Texture Filtering: Bilinear (PS2)
* Edge Anti-aliasing: No
* Mipmapping: Yes
* Rendering Threads: 2
</spoiler>
|Sound=
* SPU2-X 2.0.0 (20190312131301)
* LilyPad 0.12.1 (20190312131301)
|Comments=Played about an hour of the beginning of the game (SLPS-25057).  Also used cheatengine to teleport my character into the forge, and verify that the bug where an area doesn't load properly, is fixed on dev-3007.
<spoiler show="Additional Information" hide="Less Information">
* I'm the author of the bugfix. I previously did similar testing of the Europe and US versions on dev-2661, and just now I also re-tested the US version of the bugfix on dev-3007.
</spoiler>
|Tester=wgarvin
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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