King's Field: The Ancient City: Difference between revisions
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|gputype = GeForce GT 630 | |gputype = GeForce GT 630 | ||
|pccomment = | |pccomment = | ||
}} | }} Running it on resolutions higher than the native causes weird artifacts in liquids and the sky | ||
==Known Issues== | ==Known Issues== | ||
===Certain areas won't load=== | ===Certain areas won't load=== | ||
Mid game you will find that some areas do not load. You can find a way to fix it [http://code.google.com/p/pcsx2/issues/detail?id=1172 here]. | Mid game you will find that some areas do not load. You can find a way to fix it [http://code.google.com/p/pcsx2/issues/detail?id=1172 here]. |
Revision as of 15:40, 28 January 2014
Developer(s): From Software
Test configuration on Windows:
PCSX2 version: | untested |
Graphics by GSDX: | untested |
Sound by SPU2-X: | untested |
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | AMD Athlon II X2 270 Processor 3.4GHz |
GPU: | GeForce GT 630 |
Running it on resolutions higher than the native causes weird artifacts in liquids and the sky
Known Issues
Certain areas won't load
Mid game you will find that some areas do not load. You can find a way to fix it here.