King's Field: The Ancient City: Difference between revisions

Jump to navigation Jump to search
no edit summary
(add description of the testing I did on the Japanese version.)
No edit summary
(One intermediate revision by one other user not shown)
Line 155: Line 155:
{{Issue
{{Issue
|IssueName=Certain areas won't load
|IssueName=Certain areas won't load
|IsFixed=1
|IsFixed=0
|IssueLevel=1
|IssueLevel=-1
|Description=Mid game you will find that some areas do not load (black rectangle where a doorway should be).
|Description=Mid game you will find that some areas do not load (black rectangle where a doorway should be).
|Workaround=This is actually a bug in the game, not PCSX2.  The old workaround was to set EE/FPU Rounding mode to "Negative" before going near the staircase where the bug occurs.  In v1.5.0-dev-3007 and newer builds, PCSX2 now has auto-gamefixes ([https://github.com/PCSX2/pcsx2/commit/6052614233b30dbd3d994ed60cb4739fbb59f1e4 1][https://github.com/PCSX2/pcsx2/commit/f8a6a3c6ef002cf98dd30ed7d539ce3dad1a6fcf 2]) to fix this bug for all three versions of the game.
|Workaround=This is actually a bug in the game, not PCSX2.  The old workaround was to set EE/FPU Rounding mode to "Negative" before going near the staircase where the bug occurs.  In v1.5.0-dev-3007 and newer builds, PCSX2 now has auto-gamefixes ([https://github.com/PCSX2/pcsx2/commit/6052614233b30dbd3d994ed60cb4739fbb59f1e4 1][https://github.com/PCSX2/pcsx2/commit/f8a6a3c6ef002cf98dd30ed7d539ce3dad1a6fcf 2]) to fix this bug for all three versions of the game.
Line 185: Line 185:
}}
}}


{{Issue
|IssueName= Blurry screen and line shafts.
|IsFixed=0
|IssueLevel=0
|Description= At higher resolutions it will become apparent the screen isn't as sharp as it should be and several vertical lines exist.
|Workaround= Use a skipdraw range of 1 to 1 to remove the filter causing this.
}}
==The gallery==
==The gallery==
<gallery>
<gallery>
ninja
13

edits

Navigation menu