King's Field: The Ancient City: Difference between revisions

New Windows Testing Entry added for PCSX2 v1.5.0 (dev-2671 gca68ddd0d)
(New Windows Testing Entry added for PCSX2 v1.5.0 (dev-2671 gca68ddd0d))
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|Comments=USA v02.20(10/02/2006), No bugs.
|Comments=USA v02.20(10/02/2006), No bugs.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home
|CPU=AMD Ryzen 7 1700X Eight-Core Processor @3.40 GHz
|GPU=NVIDIA GeForce GTX 1060 @3GB
|Revision=v1.5.0 (dev-2671 gca68ddd0d)
<spoiler show="Settings" hide="Hide">
* Preset: 1 - Safest
</spoiler>
|Graphics=GSdx 1.1.0 AVX2 (20181114130309)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 (Software)
* Interlacing: Auto
* Texture Filtering: Bilinear (PS2)
* Edge Anti-aliasing (AA1): ✓
* Mipmapping: ✓
* Rendering Threads: 12
</spoiler>
|Sound=
* SPU2-X 2.0.0 (20181114130309)
* Pokopom XInput Pad Plugin 2.0.0
|Comments=Game played from start to finish with consistent 100% speed and seemingly no emulation bugs.
<spoiler show="Additional Information" hide="Less Information">
* Hardware Mode is observed to, in addition to displaying artifacting in the skybox and some liquid pools, cause some (but strangely not all) lava pools to fail to render and thus be invisible, regardless of internal resolution settings. This anomalous behavior was only observed in the lava pools of the first map of the game.
</spoiler>
|Tester=Spectra Twilight
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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