Katamari Damacy: Difference between revisions

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|image            = KatamariDamacy.JPG
|image            = KatamariDamacy.JPG
|caption          = Katamari Damacy
|caption          = Katamari Damacy
|developer        = [[Namco]], [[NOW Production]]
|developer         = Now Production
|genre            = Action, Puzzle
|publisher         = [[Namco]] (JP, US), [[Bandai|Namco Bandai Games]] (JP), [[Sony|SCEA]] (US)
|gameinfo          = Katamari Damacy (Japanese: 塊魂 Katamari Damashī, "clump soul") is a third-person puzzle-action video game that is developed and published by Namco for the PlayStation 2 video game console. The game resulted from a school project from the Namco Digital Hollywood Game Laboratory, and was developed for less than $1 million. In designing Katamari Damacy, the development team aimed to maintain four key points: novelty, ease of understanding, enjoyment, and humor. A sequel has been released with the name ''[[We Love Katamari]]'' on the Playstation 2.<br/>
|genre            = Action, Adventure
|gameinfo          = When the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. The only way you can do that is by rolling everything on Earth into clumps so that he can replace what's missing in space. "Everything" includes cookies, lawn mowers, lampposts, sumo wrestlers, bulldozers, brontosauruses, cruise ships, and more. Katamari Damacy also includes a two-player battle mode where you and a friend can see who can grow the biggest ball of stuff.<br />
Katamari Damacy (Japanese: 塊魂 Katamari Damashī, "clump soul") is a third-person puzzle-action video game that is developed and published by Namco for the PlayStation 2 video game console. The game resulted from a school project from the Namco Digital Hollywood Game Laboratory, and was developed for less than $1 million. In designing Katamari Damacy, the development team aimed to maintain four key points: novelty, ease of understanding, enjoyment, and humor. A sequel has been released with the name ''[[We Love Katamari]]'' on the Playstation 2.<br/>
The game's plot concerns a diminutive prince on a mission to rebuild the stars, constellations, and Moon, which were accidentally destroyed by his father, the King of All Cosmos. This is achieved by rolling a magical, highly adhesive ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to people to mountains, until the ball has grown great enough to become a star.<br/>
The game's plot concerns a diminutive prince on a mission to rebuild the stars, constellations, and Moon, which were accidentally destroyed by his father, the King of All Cosmos. This is achieved by rolling a magical, highly adhesive ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to people to mountains, until the ball has grown great enough to become a star.<br/>
The player controls the Prince as he rolls the katamari around houses, gardens, and towns in order to meet certain parameters set by the King of All Cosmos. The player uses the two analog sticks on the DualShock controller in a manner similar to the classic arcade game Battlezone to control the direction the katamari rolls. Other controls can be triggered by the player to gain a quick burst of speed, flip the Prince to the other side of the katamari, and more.
The player controls the Prince as he rolls the katamari around houses, gardens, and towns in order to meet certain parameters set by the King of All Cosmos. The player uses the two analog sticks on the DualShock controller in a manner similar to the classic arcade game Battlezone to control the direction the katamari rolls. Other controls can be triggered by the player to gain a quick burst of speed, flip the Prince to the other side of the katamari, and more.
|wikipedia        = [http://en.wikipedia.org/wiki/Katamari_Damacy Wikipedia]
|wikipedia        = [http://en.wikipedia.org/wiki/Katamari_Damacy Wikipedia]
|reviewlinks      = [http://ps2.ign.com/objects/606/606672.html IGN Review]
|reviewscore      = 9.0/10 (IGN)
|gamefaqslink      = [http://www.gamefaqs.com/ps2/918766-katamari-damacy Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/918766-katamari-damacy Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/606/606672.html IGN Review]|9.0/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/katamari-damacy Metacritic]|86/100}}
|na_rating_text    = Mild Fantasy Violence
|na_rating        = E
|ko_rating        = ALL
|japan_rating      = A
|english          = SLUS-21008 & NPUD-21008
|japanese          = SLPS-25360 & SLPS-73210 & SLPS-73240 & NPJD-00020
|widescreenpatch  = 1
|korean            = SCKA-20025 & SCKA-90016
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21008
|serialsNTSCU      = SLUS-21008<br />NPUD-21008 <small>(PS2 Classics)</small>
|CRCsNTSCU        = FA7E3081
|CRCsNTSCU        = FA7E3081
|releasedateNTSCU  = September 21, 2004<br />April 30, 2013
|releasedateNTSCU  = September 21, 2004<br />April 30, 2013 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25360<br />SLPS-73210 <small>(PlayStation 2 the Best)</small><br />NPJD-00020
|serialsNTSCJ      = SLPS-25360<br />SLPS-73210 <small>(PlayStation 2 the Best)</small><br />SLPS-73240 <small>(PlayStation 2 The Best)</small><br />SCKA-20025 <small>(BigHit, Korea)</small><br />NPJD-00020 <small>(PS2 Classics)</small><br />SCAJ-20079<br />SLPM-60213 <small>(Trial)</small><br />PAPX-90234 <small>(Trial)</small><br />SLPM-60239 <small>(Trial)</small><br />SCKA-90016 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = March 18, 2004<br />November 3, 2004 <small>(PlayStation 2 the Best)</small><br />November 21, 2012
|releasedateNTSCJ  = March 18, 2004<br />November 3, 2004 <small>(PlayStation 2 the Best)</small><br />May 2, 2008 <small>(BigHit, Korea)</small><br />November 21, 2012 <small>(PS2 Classics)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Comments=EE/VU Rounding: Chop/Zero, Game runs correctly, some graphical errors I caught but an improvement from 1.1., I.E, Graphical errors during "Make a Star 7", if moving fast into water, water textures glitch. This is possibly just with water in general.
|Comments=EE/VU Rounding: Chop/Zero, Game runs correctly, some graphical errors I caught but an improvement from 1.1., I.E, Graphical errors during "Make a Star 7", if moving fast into water, water textures glitch. This is possibly just with water in general.
|Tester={{ForumUser|JBoughter}}
|Tester={{ForumUser|JBoughter}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-bit
|CPU=Intel Core i3-4150 @ 3.5Ghz
|GPU=AMD R9 280x
|Revision=1.4.0
|Graphics=GSdx MSVC 19.00 AVX
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Runs well. D3D11 HW mode, 2x internal resolution. Very minor occasional visual glitches, otherwise is very good.
|Tester=thejjmax
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro
|CPU=Intel I7 6700k @ 4.0Ghz
|GPU=Nvidia GTX 980 Ti 6048MB
|Revision=v1.5.0-dev-2645
|Graphics=GSdx MSVC 19.00 AVX2/AVX2, OpenGL (Software)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=Runs fullspeed with no noticeable slowdowns. On occasion graphical glitches appear in front of the camera limiting your view. it only happens for less than a second. when you break with the katamari to switch direction, the game may repeat the screeching tires sound effect used until the level ends, this also is present with the splash sound effect when entering the water.
|Tester=anchorsaway
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Trivia==
==Trivia==
* Japanese name: '''塊魂''' (SLPS-25360), '''塊魂 PlayStation®2 the Best''' (SLPS-73210)
* Original names: '''塊魂''' (SLPS-25360) & (SLPS-73210), '''괴혼 ~굴려라! 왕자님!~''' (SCKA-20025)
*Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums] or from [http://ps2wide.net/k.html PS2Wide.net]. Search for game CRC.
* Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums] or from [http://ps2wide.net/k.html PS2Wide.net]. Search for game CRC.


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Logo loading music continues playing on cutscene
|IsFixed=0
|IssueLevel=0
|Description=After you load your savefile the humming continues on the right side of the stereo mix after you load the cutscene.
|Workaround=Disable Switch to 4:3 aspect ratio when an FMV plays.
}}
{{Issue
|IssueName=Incorrect space render
|IsFixed=0
|IssueLevel=0
|Description=During dialogue and cutscenes in space, background areas that should be black instead have a bad layer.
|Workaround=None
<gallery widths="175px" heights="100px">
File:Untitled.png|Real PS2 hardware
File:20170810030715 1.jpg|PCSX2 1.5.0 (r2155) in OpenGL Software mode
File:Untitled 2.png|Real PS2 hardware
File:20170810030723 1.jpg|PCSX2 1.5.0 (r2155) in OpenGL Software mode
</gallery>
}}
{{Issue
{{Issue
|IssueName=GFX garbage in "View constellations"
|IssueName=GFX garbage in "View constellations"
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|IssueLevel=0
|IssueLevel=0
|Description=The outline of the 2D objects are visible if you use the resolution upscaling in GSdx. As if they are poorly joined with a small gap.
|Description=The outline of the 2D objects are visible if you use the resolution upscaling in GSdx. As if they are poorly joined with a small gap.
|Workaround=Use native resolution to remove most of the lines. Software mode to remove all.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings and choose "Bilinear(Forced excluding sprite) in the "texture filtering" or Use native resolution to remove most of the lines (some lines still visible in both workarournd). Software mode to remove all.
}}
}}


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|Description=In-game music is extremely slow, or skips during playback.
|Description=In-game music is extremely slow, or skips during playback.
|Workaround=Change audio synchronization mode to 'Async Mix'
|Workaround=Change audio synchronization mode to 'Async Mix'
}}
{{Issue
|IssueName=mVU Flag Hack
|IsFixed=1
|IssueLevel=1
|Description=Katamari Damacy have weird speed bug when this speed hack is enabled.
|Workaround=Go to system and enable automatic gamefixes or Don't enable mVU Flag hack in the "Speedhacks".
}}
}}


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