Katamari Damacy: Difference between revisions

(made my own test entry and updated NTSC-U linux status.)
 
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The game's plot concerns a diminutive prince on a mission to rebuild the stars, constellations, and Moon, which were accidentally destroyed by his father, the King of All Cosmos. This is achieved by rolling a magical, highly adhesive ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to people to mountains, until the ball has grown great enough to become a star.<br/>
The game's plot concerns a diminutive prince on a mission to rebuild the stars, constellations, and Moon, which were accidentally destroyed by his father, the King of All Cosmos. This is achieved by rolling a magical, highly adhesive ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to people to mountains, until the ball has grown great enough to become a star.<br/>
The player controls the Prince as he rolls the katamari around houses, gardens, and towns in order to meet certain parameters set by the King of All Cosmos. The player uses the two analog sticks on the DualShock controller in a manner similar to the classic arcade game Battlezone to control the direction the katamari rolls. Other controls can be triggered by the player to gain a quick burst of speed, flip the Prince to the other side of the katamari, and more.
The player controls the Prince as he rolls the katamari around houses, gardens, and towns in order to meet certain parameters set by the King of All Cosmos. The player uses the two analog sticks on the DualShock controller in a manner similar to the classic arcade game Battlezone to control the direction the katamari rolls. Other controls can be triggered by the player to gain a quick burst of speed, flip the Prince to the other side of the katamari, and more.
|wikipedia        = [http://en.wikipedia.org/wiki/Katamari_Damacy Wikipedia]
|wikipedia        = [https://en.wikipedia.org/wiki/Katamari_Damacy Wikipedia]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/918766-katamari-damacy Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/918766-katamari-damacy Link]
|numberofplayers  = 2
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/606/606672.html IGN Review]|9.0/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/katamari-damacy Metacritic]|86/100}}
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/606/606672.html IGN Review]|9.0/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/katamari-damacy Metacritic]|86/100}}
|na_rating_text    = Mild Fantasy Violence
|na_rating_text    = Mild Fantasy Violence
|na_rating        = E
|na_rating        = E
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|Comments=Runs fullspeed with no noticeable slowdowns. On occasion graphical glitches appear in front of the camera limiting your view. it only happens for less than a second. when you break with the katamari to switch direction, the game may repeat the screeching tires sound effect used until the level ends, this also is present with the splash sound effect when entering the water.
|Comments=Runs fullspeed with no noticeable slowdowns. On occasion graphical glitches appear in front of the camera limiting your view. it only happens for less than a second. when you break with the katamari to switch direction, the game may repeat the screeching tires sound effect used until the level ends, this also is present with the splash sound effect when entering the water.
|Tester=anchorsaway
|Tester=anchorsaway
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 64bit build 19045
|CPU=Core i5-8500
|GPU=GeForce GTX 1050 Ti
|Revision=v1.7.4097
|Graphics=Default
|Sound=Default
|Comments=Finish the game. Dialogue text is garbled in HW renderer. other is perfect.
|Tester=Seruranblue
}}
}}
{{TestingFooter}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
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|Description=In-game music is extremely slow, or skips during playback.
|Description=In-game music is extremely slow, or skips during playback.
|Workaround=Change audio synchronization mode to 'Async Mix'
|Workaround=Change audio synchronization mode to 'Async Mix'
}}
{{Issue
|IssueName=Dialogue text is garbled in NTSC-J (HW renderer)
|IsFixed=1
|IssueLevel=1
|Description=Dialogue text is garbled in NTSC-J if you use HW renderer.
|Workaround=Switch to SW renderer. it is fixed in v1.7.4791.
}}
{{Issue
|IssueName=The screen display is freezing in 2 player versus mode with HW renderer
|IsFixed=0
|IssueLevel=1
|Description=the game is working, but display is freezing.
|Workaround=Switch to SW renderer.
}}
}}


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