Justice League Heroes: Difference between revisions
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Checked on 1.7.0-207 dev build
Catlovus20 (talk | contribs) (Added new test configurations for windows on low end notebook) |
(Checked on 1.7.0-207 dev build) |
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(5 intermediate revisions by one other user not shown) | |||
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|Tester=Dante2685 | |Tester=Dante2685 | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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|GPU=Intel(R) HD Graphics 520 | |GPU=Intel(R) HD Graphics 520 | ||
|Revision= | |Revision= | ||
* | *v1.5.0 - dev-2174-g9c8a48f38 | ||
*v1.7.0 - dev-138-gd1af8cd80 | |||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Speedhacks: | * Speedhacks: | ||
** EE Cyclerate: | ** EE Cyclerate: -1 | ||
** VU Cycle Stealing: | ** VU Cycle Stealing: 1(Default) 2(Situacional) | ||
* Other hacks : | * Other hacks : | ||
** INTC: | ** INTC: Checked | ||
** LOOP: Checked | ** LOOP: Checked | ||
* VU hacks: | * VU hacks: | ||
** mVU: | ** mVU: Checked | ||
** mtVU: Unchecked | ** mtVU: Unchecked | ||
</spoiler> | </spoiler> | ||
|Graphics=GSDX32-SSE2 | |Graphics= | ||
GSDX32-SSE2 | |||
*v1.5 2174 | |||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: Direct3Dx11 (Hardware) | * Renderer: Direct3Dx11 (Hardware) | ||
** 8-Bits: Checked | ** 8-Bits : Checked | ||
** Resolution : Native | ** Resolution : Native | ||
** Anisotropic Filtering and Mipmapping : OFF | ** Anisotropic Filtering and Mipmapping : OFF | ||
** CRC HACK LEVEL : Automatic | ** CRC HACK LEVEL : Automatic | ||
* Shader Configuration | |||
** Texture Filtering : Checked | |||
</spoiler> | |||
GSDX32-SSE4 | |||
*v1.7.0 138 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3Dx11 (Hardware) | |||
** 8-Bits : Checked | |||
** Resolution : Native | |||
** Anisotropic Filtering and Mipmapping : OFF | |||
** CRC : Automatic | |||
** DATE and Blending : OFF | |||
** HW HACKS | |||
*** Depth : ENABLE | |||
*** Safe Features : ENABLE | |||
*** Texture Invalidation : ENABLE | |||
* Shader Configuration | * Shader Configuration | ||
** Texture Filtering : Checked | ** Texture Filtering : Checked | ||
Line 110: | Line 128: | ||
*SPU2-X | *SPU2-X | ||
*LilyPad | *LilyPad | ||
|Comments= Playing on a Low end notebook. Cut-Scenes and Gameplay in gerenal are capped at 60 FPs | |Comments= Playing on a Low end notebook. Cut-Scenes and Gameplay in gerenal are capped at 60 FPs with a sightly frame rate drop from time to time depending on the vfx showing on the screen or heavy loads. | ||
**Note** | |||
* | *v1.7 138 have better options to optimize cpu usage removing unnecessary rendering granting fps bonus for some chapters that required too much from the cpu. | ||
Playing with 2 players doesn't impact in the performance at all. | *Playing with 2 players doesn't impact in the performance at all. | ||
Change cycle VU stealing to 2 when the game requires it. most of them is fine when its set to 1. | |||
|Tester=Catlovus20 | |Tester=Catlovus20 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 139: | Line 157: | ||
{{Issue | {{Issue | ||
|IssueName=Half Screen | |IssueName=Half Screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=In menu the game displays only half the screen (as shown in screenshot 2) in hardware mode. | |Description=In menu the game displays only half the screen (as shown in screenshot 2) in hardware mode. | ||
|Workaround= | |Workaround=Use last development build. For older versions - select software mode. | ||
}} | }} | ||
==The gallery== | ==The gallery== |