Justice League Heroes: Difference between revisions

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Checked on 1.7.0-207 dev build
(Created page with '{{info-stub}} {{infobox game |region = |serial = |CRC = |image = |releasedate = |caption = |status …')
(Checked on 1.7.0-207 dev build)
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{{info-stub}}
{{infobox
 
|image            = JLH game covers.jpg
{{infobox game
|image            =
|caption          =
|caption          =
|developer        =
|developer        = Snowblind Studios
|genre            =
|publisher        = [[Warner Bros. Interactive Entertainment]] (US), [[Eidos Interactive]] (AU, EU)
|gameinfo          =
|genre            = Action, RPG
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/Justice_League_Heroes Link]
|reviewlinks      =
|gameinfo          = Justice League Heroes is an action adventure game with role-playing customization featuring Superman, Batman, Green Lantern, The Flash, Wonder Woman, Martian Manhunter, Zatanna and other unlockable Justice League super heroes. Each hero possesses an array of character-specific, upgradeable superpowers resulting in unique controls and fighting-styles. Engaging in one-to-two player cooperative combat, gamers are be able to customize and master these superpowers as they travel through interactive and destructible environments spanning the farthest corners of the universe.<br />
|reviewscore      =
Each level consists of two members of the Justice League battling a variety of villains and their henchmen. When the game is being played by a single player, the player can freely switch between both of the two Justice League members and play as whichever one he or she prefers.
<!--|sw-rendering-only = 1-->
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929040-justice-league-heroes Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/justice-league-heroes/ps2-759017 IGN]|6.4/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/justice-league-heroes Metacritic]|68/100}}
|eu_rating        = 12+
|au_rating        = PG
|na_rating_text    = Fantasy Violence, Mild Language
|na_rating        = T
|italian          = SLES-54423
|spanish          = SLES-54423
|french            = SLES-54423
|german            = SLES-54423
|english          = SLES-54423 & SLUS-21304
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21304
|CRCsNTSCU        =
|CRCsNTSCU        =  
|releasedateNTSCU  =
|releasedateNTSCU  = October 17, 2006
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-54423
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = November 17, 2006 <small>(Australia)</small><br />November 24, 2006
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
Line 34: Line 46:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.1.svn5817
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), A little heavy in software mode, In Hardware mode only shown correctly half screen,but in software mode no problem, the game work fine,the screen its fine.
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10
|CPU=Intel Core i5 4590 @3.3GHz
|GPU=GTX1070
|Revision=1.5.0
|Graphics=GSDX
|Sound=SPU2-X
|Comments=EE/IOP: Clamping mode: full, VUs: superVU, Clamping mode: Extra+preserve sign - thanks to that you avoid gfx garbage. Direct3D 11 Hardware, Native x4, Hardware hacks disabled. Runs at full speed
|Tester=Dante2685
}}
{{TestingEntry
|Status=2
|Region=
NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i5-6200U @ 2.30GHz 8gb RAM
|GPU=Intel(R) HD Graphics 520
|Revision=
*v1.5.0 - dev-2174-g9c8a48f38
*v1.7.0 - dev-138-gd1af8cd80
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: -1
** VU Cycle Stealing: 1(Default) 2(Situacional)
* Other hacks :
** INTC: Checked
** LOOP: Checked
* VU hacks:
** mVU: Checked
** mtVU: Unchecked
</spoiler>
|Graphics=
GSDX32-SSE2
*v1.5 2174
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3Dx11 (Hardware)
** 8-Bits : Checked
** Resolution : Native
** Anisotropic Filtering and Mipmapping : OFF
** CRC HACK LEVEL : Automatic
* Shader Configuration
** Texture Filtering : Checked
</spoiler>
GSDX32-SSE4
*v1.7.0 138
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3Dx11 (Hardware)
** 8-Bits : Checked
** Resolution : Native
** Anisotropic Filtering and Mipmapping : OFF
** CRC : Automatic
** DATE and Blending : OFF
** HW HACKS
*** Depth : ENABLE
*** Safe Features : ENABLE
*** Texture Invalidation : ENABLE
* Shader Configuration
** Texture Filtering : Checked
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments= Playing on a Low end notebook.  Cut-Scenes and Gameplay in gerenal are capped at 60 FPs with a sightly frame rate drop from time to time depending on the vfx showing on the screen or heavy loads.
**Note**
*v1.7 138 have better options to optimize cpu usage removing unnecessary rendering granting fps bonus for some chapters that required too much from the cpu.
*Playing with 2 players doesn't impact in the performance at all.
Change cycle VU stealing to 2 when the game requires it. most of them is fine when its set to 1.
|Tester=Catlovus20
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
==Known Issues==
{{Issue
|IssueName=Half Screen
|IsFixed=1
|IssueLevel=0
|Description=In menu the game displays only half the screen (as shown in screenshot 2) in hardware mode.
|Workaround=Use last development build. For older versions - select software mode.
}}
==The gallery==
<gallery>
File:Justice_League_Heroes_Forum_3.jpg|Justice League Heroes (SLUS 21304)
File:Justice_League_Heroes_Forum_1.jpg|Justice League Heroes (SLUS 21304)
File:Justice_League_Heroes_Forum_2.jpg|Justice League Heroes (SLUS 21304)
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Justice-League-Heroes-SLUS-21304-U--28858 Justice League Heroes (SLUS 21304) (U)]}}
ninja
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