Bureaucrats, ninja, Administrators
67,565
edits
mNo edit summary |
m (1 revision imported) |
||
(9 intermediate revisions by 4 users not shown) | |||
Line 75: | Line 75: | ||
|Comments=EE/IOP: Clamping mode: full, VUs: superVU, Clamping mode: Extra+preserve sign - thanks to that you avoid gfx garbage. Direct3D 11 Hardware, Native x4, Hardware hacks disabled. Runs at full speed | |Comments=EE/IOP: Clamping mode: full, VUs: superVU, Clamping mode: Extra+preserve sign - thanks to that you avoid gfx garbage. Direct3D 11 Hardware, Native x4, Hardware hacks disabled. Runs at full speed | ||
|Tester=Dante2685 | |Tester=Dante2685 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region= | |||
NTSC-U | |||
|OS=Windows 10 x64 | |||
|CPU=Intel Core i5-6200U @ 2.30GHz 8gb RAM | |||
|GPU=Intel(R) HD Graphics 520 | |||
|Revision= | |||
*v1.5.0 - dev-2174-g9c8a48f38 | |||
*v1.7.0 - dev-138-gd1af8cd80 | |||
<!-- | |||
* Speedhacks: | |||
** EE Cyclerate: -1 | |||
** VU Cycle Stealing: 1(Default) 2(Situacional) | |||
* Other hacks : | |||
** INTC: Checked | |||
** LOOP: Checked | |||
* VU hacks: | |||
** mVU: Checked | |||
** mtVU: Unchecked | |||
--> | |||
|Graphics= | |||
GSDX32-SSE2 | |||
*v1.5 2174 | |||
<!-- | |||
* Renderer: Direct3Dx11 (Hardware) | |||
** 8-Bits : Checked | |||
** Resolution : Native | |||
** Anisotropic Filtering and Mipmapping : OFF | |||
** CRC HACK LEVEL : Automatic | |||
* Shader Configuration | |||
** Texture Filtering : Checked | |||
--> | |||
GSDX32-SSE4 | |||
*v1.7.0 138 | |||
<!-- | |||
* Renderer: Direct3Dx11 (Hardware) | |||
** 8-Bits : Checked | |||
** Resolution : Native | |||
** Anisotropic Filtering and Mipmapping : OFF | |||
** CRC : Automatic | |||
** DATE and Blending : OFF | |||
** HW HACKS | |||
*** Depth : ENABLE | |||
*** Safe Features : ENABLE | |||
*** Texture Invalidation : ENABLE | |||
* Shader Configuration | |||
** Texture Filtering : Checked | |||
--> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments= Playing on a Low end notebook. Cut-Scenes and Gameplay in gerenal are capped at 60 FPs with a sightly frame rate drop from time to time depending on the vfx showing on the screen or heavy loads. | |||
**Note** | |||
*v1.7 138 have better options to optimize cpu usage removing unnecessary rendering granting fps bonus for some chapters that required too much from the cpu. | |||
*Playing with 2 players doesn't impact in the performance at all. | |||
Change cycle VU stealing to 2 when the game requires it. most of them is fine when its set to 1. | |||
|Tester=Catlovus20 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 98: | Line 157: | ||
{{Issue | {{Issue | ||
|IssueName=Half Screen | |IssueName=Half Screen | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=In menu the game displays only half the screen (as shown in screenshot 2) in hardware mode. | ||
|Workaround= | |Workaround=Use last development build. For older versions - select software mode. | ||
}} | }} | ||