Jojo no Kimyou na Bouken: Phantom Blood: Difference between revisions

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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->


== Known Issues ==
==Fixed Issues==
 
{{Issue
{{Issue
|IssueName=Inaccurate fog blending
|IssueName=Inaccurate fog blending
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Rather than gradually blend into the game's scenery as it would on actual hardware, the game's fog appears as a partially-transparent solid color similar to a curtain. The effect of this issue upon gameplay depends upon how far the fog is from the camera in each stage; the tenth stage in particular is heavily affected.
|Description=Rather than gradually blend into the game's scenery as it would on actual hardware, the game's fog appears as a partially-transparent solid color similar to a curtain. The effect of this issue upon gameplay depends upon how far the fog is from the camera in each stage; the tenth stage in particular is heavily affected.
|Workaround=Set '''Blending Accuracy''' to at least '''High'''. Alternatively, enter the GS plugin's settings and enable HW Hacks, then set the left and right '''Skipdraw Range''' values to 1 and 2 respectively. This second method will remove the fog completely.
|Workaround=Fixed in emulator version 1.7.0. For older versions, set '''Blending Accuracy''' to at least '''High'''.
}}
}}


==Known Issues==
{{Issue
{{Issue
|IssueName=Issue with bloom on high resolutions
|IssueName=Issue with bloom on high resolutions
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|IssueLevel=0
|IssueLevel=0
|Description=When running the game in a higher resolution than native, the bloom filter in the game becomes misaligned.
|Description=When running the game in a higher resolution than native, the bloom filter in the game becomes misaligned.
|Workaround=Enter the GS plugin's settings and enable HW Hacks, then set both the X and Y values of '''Texture Offsets''' to '''500'''. This misaligns the bloom filter at native resolution.
|Workaround=Enter the GS plugin's settings and enable Manual Hardware Renderer Fixes, then set both the X and Y values of '''Texture Offsets''' to '''500'''. This misaligns the bloom filter at native resolution, however.
}}
}}


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