Jak and Daxter: The Precursor Legacy: Difference between revisions
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Jak and Daxter: The Precursor Legacy (view source)
Revision as of 07:28, 13 January 2020
, 13 January 2020no edit summary
(→Known Issues: Broken water rendering) |
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(4 intermediate revisions by 2 users not shown) | |||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Looking out to the water from the beach shows blocky water | |Description=Looking out to the water from the beach shows blocky water | ||
|Workaround=Switching to software mode fixes it | |Workaround=Switching to software mode fixes it. | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Characters have weird shadows and odd colors. | |Description=Characters have weird shadows and odd colors. | ||
|Workaround=Issue fixed | |Workaround=Issue has been fixed on 1.5 dev builds. Use OpenGL renderer and make sure Blending Accuracy is set to at least Basic level. For Direct3D11 as it lacks Blending you can enable Auto Flush hw hack but it will have a drastic hit on performance, otherwise switch to software rendering. | ||
}} | }} | ||
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<gallery> | <gallery> | ||
File:Jak_and_Daxter_The_Precursor_Legacy_Forum_1.jpg|Jak and Daxter: The Precursor Legacy (SCUS 97124) | File:Jak_and_Daxter_The_Precursor_Legacy_Forum_1.jpg|Jak and Daxter: The Precursor Legacy (SCUS 97124) | ||
File:Jak_and_Daxter_The_Precursor_Legacy_Forum_3.jpg|Jak and Daxter: The Precursor Legacy (SCES 50361) | File:Jak_and_Daxter_The_Precursor_Legacy_Forum_3.jpg|Jak and Daxter: The Precursor Legacy (SCES 50361) | ||
File:Jak and daxter geyser rock.png|Jak and Daxter: The Precursor Legacy (SCUS 97124) | |||
</gallery> | </gallery> | ||