Jak X: Combat Racing: Difference between revisions

Added a test case
(→‎Known Issues: Removed redundant text.)
(Added a test case)
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|Comments=The patch makes the game run, but soon it will hang, and stop. To fix this, switch to Progressive Scan and 60 Hz, it makes the hanging happen later.
|Comments=The patch makes the game run, but soon it will hang, and stop. To fix this, switch to Progressive Scan and 60 Hz, it makes the hanging happen later.
|Tester=VoidX
|Tester=VoidX
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro x64
|CPU=Intel i7-4790k @ 4.00Ghz
|GPU=NVIDIA GeForce RTX 2080
|Revision=1.7.0-dev-191-g5118aba45
<spoiler show="Settings" hide="Hide">
* EE Cyclerate: 2
* EE Cycle Skipping: 2
* mVU Flag Hack: Yes
* MTVU: Yes
* Preset: 2
</spoiler>
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3x
* 8-bit Textures: Yes
* Large Framebuffer: Yes
</spoiler>
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=Game has some minor slowdown issues without speedhacks but I don't notice with them enabled. Didn't do extensive testing without. Level 3 EE Cyclerate causes the game not to boot, but level 2 works just fine. Manual save soft locks the game, but if you reboot the save file was successfully created and autosave works properly. Minor and random graphical issues abound, sometimes the HUD glitches, but nothing that can't be worked past. Splitscreen is still completely broken in hardware mode but appears to work fine in software.
|Tester=Darkshadows
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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