Jak X: Combat Racing: Difference between revisions

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(Source: redump (confirmed))
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-53286<br />SCES-53286/P <small>(Platinum)</small>
|serialsPAL        = SCES-53286<br />SCES-53286/P <small>(Platinum)</small><br />TCES-53286 <small>(Beta Trial Disc, v0.01)</small>
|CRCsPAL          = DF659E77
|CRCsPAL          = DF659E77
|releasedatePAL    = October 26, 2005 <small>(Australia)</small><br />November 4, 2005<br />May 5, 2006 <small>(Platinum)</small><br />2006 <small>(Platinum, Australia)</small>
|releasedatePAL    = October 26, 2005 <small>(Australia)</small><br />November 4, 2005<br />May 5, 2006 <small>(Platinum)</small><br />2006 <small>(Platinum, Australia)</small>
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|Comments=USA v02.20(10/02/2006), Playable with a patch. Patch available [http://forums.pcsx2.net/Thread-Jak-X-Patched-NTSC-and-PAL here (NTSC and PAL)].
|Comments=USA v02.20(10/02/2006), Playable with a patch. Patch available [http://forums.pcsx2.net/Thread-Jak-X-Patched-NTSC-and-PAL here (NTSC and PAL)].
|Tester={{ForumUser|DESTRUIDOR}} {{ForumUser|Ge-Force}}
|Tester={{ForumUser|DESTRUIDOR}} {{ForumUser|Ge-Force}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i5-4460
|GPU=nVidia GeForce GTX 1070
|Revision=1.4.0
|Graphics=GSDX
|Sound=
*SPU2-X
*LilyPad
|Comments=The patch makes the game run, but soon it will hang, and stop. To fix this, switch to Progressive Scan and 60 Hz, it makes the hanging happen later.
|Tester=VoidX
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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