Jak X: Combat Racing: Difference between revisions
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Darkshadows (talk | contribs) m (Added another detail to my test case) |
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|widescreen = 1 | |widescreen = 1 | ||
|progressive = 1 | |progressive = 1 | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/927166-jak-x-combat-racing Link] | ||
|numberofonlineplayers = 6 | |numberofonlineplayers = 6 | ||
|numberofplayers = 2 | |numberofplayers = 2 | ||
|reviewlinks = {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/jak-x-combat-racing Metacritic]|76/100}} | ||
|eu_rating = 12+ | |eu_rating = 12+ | ||
|na_rating_text = Crude Humor, Fantasy Violence, Language, Use of Tobacco | |na_rating_text = Crude Humor, Fantasy Violence, Language, Use of Tobacco | ||
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<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SCUS-97429<br />SCUS-97488 <small>(Public Beta v.1)</small><br />SCUS-97486 <small>(Regular Demo)</small> | |serialsNTSCU = SCUS-97429<br />SCUS-97574 <small>(Greatest Hits)</small><br />SCUS-97488 <small>(Public Beta v.1)</small><br />SCUS-97486 <small>(Regular Demo)</small> | ||
|CRCsNTSCU = 3091E6FB | |CRCsNTSCU = 3091E6FB | ||
|releasedateNTSCU = October 18, 2005<br />2006 <small>(Greatest Hits)</small> | |releasedateNTSCU = October 18, 2005<br />2006 <small>(Greatest Hits)</small> | ||
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|Description=Player's 2's screen is entirely white with only HUD icons visible, which will repeat themselves in a small trail. | |Description=Player's 2's screen is entirely white with only HUD icons visible, which will repeat themselves in a small trail. | ||
|Workaround=Only known workaround is software mode. | |Workaround=Only known workaround is software mode. | ||
}} | |||
{{Issue | |||
|IssueName='SCEA presents' splash screen cut in half | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=After booting, the splash screen that reads "Sony Computer Entertainment America presents" etc. is completely blacked out. | |||
|Workaround=Go to Config -> Graphics Settings -> Hacks -> Enable HW Hacks -> Preload Frame Data. Switching to software renderer also works. | |||
}} | |||
{{Issue | |||
|IssueName=Audio glitch during hang-time counter | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=While jumping, the hang-time counter ticking noise instead sounds like a semi truck's horn. | |||
|Workaround=Fixed as of v1.7.2370. | |||
}} | }} | ||