Jak II: Difference between revisions

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326 bytes added ,  11 December 2019
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15057<br />SCAJ-20073<br />SCKA-20010<br />PAPX-90516 <small>(Trial)</small>
|serialsNTSCJ      = SCKA-20010 <small>(Korea)</small><br />SCPS-15057<br />SCAJ-20073<br />PAPX-90516 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = January 8, 2004 <small>(Korea)</small><br />March 11, 2004
|releasedateNTSCJ  = January 8, 2004 <small>(Korea)</small><br />March 11, 2004
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{{Issue
{{Issue
|IssueName=Stretched shadows
|IssueName=Stretched shadows
|IsFixed=1
|IssueLevel=0
|Description=Objects have stretched shadows in hardware renderer.
|Workaround=Use the latest 1.5.0 dev builds, select OpenGL renderer, make sure Blending level is set to at least Basic level.
}}
{{Issue
|IssueName=Mipmapping issues in Hardware Mode
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Objects have stretched shadows.
|Description=Broken textures at a distance.
|Workaround=A CRC Hack has been added to recent 1.5.0-dev builds to resolve the issue. To enable it go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL (Hardware)", make sure Blending Unit Accuracy is set to "Basic" or higher, and that CRC Hack Level is set to "Minimum" or higher. For older versions click "Enable HW Hacks", go to Configure Hacks and set skipdraw to '5' in order to remove the shadows.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic".  
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


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|Workaround=Switch from OpenGL to a DirectX renderer. Everything works as expected this way.
|Workaround=Switch from OpenGL to a DirectX renderer. Everything works as expected this way.
}}
}}
{{Issue
|IssueName= Pentagons appear
|IsFixed=0
|IssueLevel=0
|Description=In OpenGl where smoke is supposed to appear a Pentagon appear instead
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, set Renderer to "Direct3d 11 (Hardware)".
}}


{{Issue
{{Issue
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|IssueLevel=-1
|IssueLevel=-1
|Description=In the greatest hits version of the game the text and images appear stretched .
|Description=In the greatest hits version of the game the text and images appear stretched .
|Workaround=Download OPL Daily Build 1580 from [http://www.ps2-home.com/forum/viewtopic.php?t=3&start=150 this link (warning, third-party link!)]. In CDVD  Choose your game and dont boot it, Run the ELF file you downloaded, change rendering to software mod,In the ELF file go to display settings change video to 576p and activate widescreen, save your settings. Choose exit and you will return to ps2 menu with the memory cards and your disc, play the disc, wait for the game to get to the title screen than Switch to hardware mode back Note:You have to do it every time you boot the game. This can also solve the "Game is in Japanese" issue.  
|Workaround=Download the latest OPL Daily Build from [http://www.ps2-home.com/forum/viewtopic.php?f=83&t=3 this link (warning, third-party link!)]. In CDVD  Choose your game and dont boot it, Run the ELF file you downloaded, change rendering to software mod,In the ELF file go to display settings change video to 576p and activate widescreen, save your settings.  
Choose exit and you will return to ps2 menu with the memory cards and your disc, play the disc, wait for the game to get to the title screen than Switch to hardware mode back.
Note:You have to do it every time you boot the game. This can also solve the "Game is in Japanese" issue.  
}}
}}


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