Jak II: Difference between revisions

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1,112 bytes added ,  11 December 2019
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15057<br />SCAJ-20073<br />SCKA-20010<br />PAPX-90516 <small>(Trial)</small>
|serialsNTSCJ      = SCKA-20010 <small>(Korea)</small><br />SCPS-15057<br />SCAJ-20073<br />PAPX-90516 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = January 8, 2004 <small>(Korea)</small><br />March 11, 2004
|releasedateNTSCJ  = January 8, 2004 <small>(Korea)</small><br />March 11, 2004
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|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Objects have stretched shadows.
|Description=Objects have stretched shadows in hardware renderer.
|Workaround=A CRC Hack has been added to recent 1.5.0-dev builds to resolve the issue. To enable it go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL (Hardware)", make sure Blending Unit Accuracy is set to "Basic" or higher, and that CRC Hack Level is set to "Minimum" or higher. For older versions click "Enable HW Hacks", go to Configure Hacks and set skipdraw to '5' in order to remove the shadows.
|Workaround=Use the latest 1.5.0 dev builds, select OpenGL renderer, make sure Blending level is set to at least Basic level.
}}
 
{{Issue
|IssueName=Mipmapping issues in Hardware Mode
|IsFixed=0
|IssueLevel=0
|Description=Broken textures at a distance.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic".  
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


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|Workaround=Switch from OpenGL to a DirectX renderer. Everything works as expected this way.
|Workaround=Switch from OpenGL to a DirectX renderer. Everything works as expected this way.
}}
}}


{{Issue
{{Issue
|IssueName=Jak speedup
|IssueName= Pentagons appear
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|Description=In OpenGl where smoke is supposed to appear a Pentagon appear instead
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, set Renderer to "Direct3d 11 (Hardware)".
}}
{{Issue
|IssueName=Jak speeds up
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=jak animation speedup walking distance increases in some areas of the game which makes the game harder, those areas are small parts of the Level, not a specific location.  
|Description=jak moves faster in some areas of the game which makes the game harder, those areas are small parts of the Level not a specific location.  
|Workaround=Set EE cycle to 300%.  
|Workaround=Fixed as of v1.5.0-dev-3278 for older version go to Config > Emulation Settings > Speedhacks tab, set EE cycle to 300%.  
Note: cause minnor slowdown and chopy camera.  
Note: cause minnor slowdown and choppy camera.  
}}


Alternatively Set EE to interpreter.
{{Issue
Note: cause major slowdown and make the text disappear.
|IssueName=Stretched Text and images
.
|IsFixed=0
|IssueLevel=-1
|Description=In the greatest hits version of the game the text and images appear stretched .
|Workaround=Download the latest OPL Daily Build from [http://www.ps2-home.com/forum/viewtopic.php?f=83&t=3 this link (warning, third-party link!)]. In CDVD  Choose your game and dont boot it, Run the ELF file you downloaded, change rendering to software mod,In the ELF file go to display settings change video to 576p and activate widescreen, save your settings.
Choose exit and you will return to ps2 menu with the memory cards and your disc, play the disc, wait for the game to get to the title screen than Switch to hardware mode back.  
Note:You have to do it every time you boot the game. This can also solve the "Game is in Japanese" issue.  
}}
}}
{{Jak and Daxter series}}
{{Jak and Daxter series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Jak-II-SCUS-97265-U--29449 Jak II (SCUS 97265) (U)]
*[http://forums.pcsx2.net/Thread-Jak-II-SCUS-97265-U--29449 Jak II (SCUS 97265) (U)]
*[http://forums.pcsx2.net/Thread-Jak-II-Renegade-SCES-51608-E Jak II - Renegade (SCES 51608) (E)]}}
*[http://forums.pcsx2.net/Thread-Jak-II-Renegade-SCES-51608-E Jak II - Renegade (SCES 51608) (E)]}}

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