Jak II: Difference between revisions

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2,017 bytes added ,  11 December 2019
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|releasedatePAL    = October 15, 2003 <small>(Australia)</small><br />October 17, 2003<br />August 13, 2004 <small>(Platinum)</small><br />2004 <small>(Platinum, Australia)</small>
|releasedatePAL    = October 15, 2003 <small>(Australia)</small><br />October 17, 2003<br />August 13, 2004 <small>(Platinum)</small><br />2004 <small>(Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =  
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15057<br />SCAJ-20073<br />SCKA-20010<br />PAPX-90516 <small>(Trial)</small>
|serialsNTSCJ      = SCKA-20010 <small>(Korea)</small><br />SCPS-15057<br />SCAJ-20073<br />PAPX-90516 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = January 8, 2004 <small>(Korea)</small><br />March 11, 2004
|releasedateNTSCJ  = January 8, 2004 <small>(Korea)</small><br />March 11, 2004
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* Large Framebuffer: No
* Large Framebuffer: No
* Skipdraw Range: 1–1
* Skipdraw Range: 1–1
* FXAA Shader: Yes
* FXAA Shader: Yes  
</spoiler>
</spoiler>
|Sound=
|Sound=
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{{Issue
{{Issue
|IssueName=Glitchy eyes and messed up colors
|IssueName=Glitchy eyes and messed up colors
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=0
|Description=All characters have a glitchy eye(s).
|Description=All characters have a glitchy eye(s).
|Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options.
|Workaround=Fixed as of v1.5.0-dev-3250. For older versions, switch to software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options.
}}
}}
{{Issue
{{Issue
|IssueName=Game is in Japanese
|IssueName=Game is in Japanese
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|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Objects have stretched shadows.
|Description=Objects have stretched shadows in hardware renderer.
|Workaround=A CRC Hack has been added to recent 1.5.0-dev builds to resolve the issue. To enable it go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL (Hardware)", make sure Blending Unit Accuracy is set to "Basic" or higher, and that CRC Hack Level is set to "Minimum" or higher. For older versions click "Enable HW Hacks", go to Configure Hacks and set skipdraw to '5' in order to remove the shadows.
|Workaround=Use the latest 1.5.0 dev builds, select OpenGL renderer, make sure Blending level is set to at least Basic level.
}}
 
{{Issue
|IssueName=Mipmapping issues in Hardware Mode
|IsFixed=0
|IssueLevel=0
|Description=Broken textures at a distance.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic".
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
 
{{Issue
|IssueName=Unable to progress in Weapons Lab
|IsFixed=0
|IssueLevel=1
|Description=In the Weapons Lab level, after defeating a bunch of red rolling robots, a bridge rotates to allow you to progress. The bridge does not rotate when using the OpenGL renderer (hardware or software) and thus it is impossible to continue the game.
|Workaround=Switch from OpenGL to a DirectX renderer. Everything works as expected this way.
}}
 
 
{{Issue
|IssueName= Pentagons appear
|IsFixed=0
|IssueLevel=0
|Description=In OpenGl where smoke is supposed to appear a Pentagon appear instead
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, set Renderer to "Direct3d 11 (Hardware)".
}}
 
 
{{Issue
|IssueName=Jak speeds up
|IsFixed=1
|IssueLevel=1
|Description=jak moves faster in some areas of the game which makes the game harder, those areas are small parts of the Level not a specific location.
|Workaround=Fixed as of v1.5.0-dev-3278 for older version go to Config > Emulation Settings > Speedhacks tab, set EE cycle to 300%.
Note: cause minnor slowdown and choppy camera.
}}
 
{{Issue
|IssueName=Stretched Text and images
|IsFixed=0
|IssueLevel=-1
|Description=In the greatest hits version of the game the text and images appear stretched .
|Workaround=Download the latest OPL Daily Build from [http://www.ps2-home.com/forum/viewtopic.php?f=83&t=3 this link (warning, third-party link!)]. In CDVD  Choose your game and dont boot it, Run the ELF file you downloaded, change rendering to software mod,In the ELF file go to display settings change video to 576p and activate widescreen, save your settings.
Choose exit and you will return to ps2 menu with the memory cards and your disc, play the disc, wait for the game to get to the title screen than Switch to hardware mode back.
Note:You have to do it every time you boot the game. This can also solve the "Game is in Japanese" issue.  
}}
}}


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