Jak II: Difference between revisions
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|releasedatePAL = October 15, 2003 <small>(Australia)</small><br />October 17, 2003<br />August 13, 2004 <small>(Platinum)</small><br />2004 <small>(Platinum, Australia)</small> | |releasedatePAL = October 15, 2003 <small>(Australia)</small><br />October 17, 2003<br />August 13, 2004 <small>(Platinum)</small><br />2004 <small>(Platinum, Australia)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
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* Large Framebuffer: No | * Large Framebuffer: No | ||
* Skipdraw Range: 1–1 | * Skipdraw Range: 1–1 | ||
* FXAA Shader: Yes | * FXAA Shader: Yes | ||
</spoiler> | </spoiler> | ||
|Sound= | |Sound= | ||
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{{Issue | {{Issue | ||
|IssueName=Glitchy eyes and messed up colors | |IssueName=Glitchy eyes and messed up colors | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description=All characters have a glitchy eye(s). | |Description=All characters have a glitchy eye(s). | ||
|Workaround= | |Workaround=Fixed as of v1.5.0-dev-3250. For older versions, switch to software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Game is in Japanese | |IssueName=Game is in Japanese | ||
Line 218: | Line 217: | ||
}} | }} | ||
{{Issue | |||
|IssueName=Unable to progress in Weapons Lab | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=In the Weapons Lab level, after defeating a bunch of red rolling robots, a bridge rotates to allow you to progress. The bridge does not rotate when using the OpenGL renderer (hardware or software) and thus it is impossible to continue the game. | |||
|Workaround=Switch from OpenGL to a DirectX renderer. Everything works as expected this way. | |||
}} | |||
{{Issue | |||
|IssueName=Jak speeds up | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=jak moves faster in some areas of the game which makes the game harder, those areas are small parts of the Level not a specific location. | |||
|Workaround= Go to Config > Emulation Settings > Speedhacks tab, set EE cycle to 300%. | |||
Note: cause minnor slowdown and choppy camera. | |||
*<b>Alternative Workaround:</b> Go to Config > Emulation Settings > EE/IOP tab, set EE to interpreter. | |||
Note: cause major slowdown and make the text disappear. | |||
}} | |||
{{Jak and Daxter series}} | {{Jak and Daxter series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Jak-II-SCUS-97265-U--29449 Jak II (SCUS 97265) (U)] | *[http://forums.pcsx2.net/Thread-Jak-II-SCUS-97265-U--29449 Jak II (SCUS 97265) (U)] | ||
*[http://forums.pcsx2.net/Thread-Jak-II-Renegade-SCES-51608-E Jak II - Renegade (SCES 51608) (E)]}} | *[http://forums.pcsx2.net/Thread-Jak-II-Renegade-SCES-51608-E Jak II - Renegade (SCES 51608) (E)]}} |